Suggestion Title: Remove FF dieing penalty.
Suggestion Description: After being shot at for no reason trying to escape a shootout and dieing I found this dumb penalty exists. It should be immedietly removed as it has no reason to exist and doesnt make sense.
Dieing should not be a punishment because people will shoot you no matter what, you are basically giving us an rng loss. A flanker suddenly appearing and killing you is a punishment but you did nothing wrong, The scene was secure but something out of your control changed that and you're punished for it.
Why should this be added?:
- That is about 2% loss at senior. This will make the already super difficult fire fighter levels be not as annoying.
- Reduces the annoyance of bad FF XP gain.
- Doesnt make sense. Why is dieing a punishment? People shoot at you randomly.
What negatives could this have?:
- Possibly could encourage people to go nearer shootouts but guess what, we have rule 3.4 for a reason.
Suggestion Description: After being shot at for no reason trying to escape a shootout and dieing I found this dumb penalty exists. It should be immedietly removed as it has no reason to exist and doesnt make sense.
Dieing should not be a punishment because people will shoot you no matter what, you are basically giving us an rng loss. A flanker suddenly appearing and killing you is a punishment but you did nothing wrong, The scene was secure but something out of your control changed that and you're punished for it.
Why should this be added?:
- That is about 2% loss at senior. This will make the already super difficult fire fighter levels be not as annoying.
- Reduces the annoyance of bad FF XP gain.
- Doesnt make sense. Why is dieing a punishment? People shoot at you randomly.
What negatives could this have?:
- Possibly could encourage people to go nearer shootouts but guess what, we have rule 3.4 for a reason.