- Staff
- #1
Suggestion Title: Replace the Day/Night cycle
Suggestion Description: Instead of having the day night cycle which, while a lot better than it was in v5 and prior, still looks distinctly wrong due to the way it has to be faked with fog and shaders, and instead just alternate the day and night map daily, replacing the once every 5 days structure.
Why should this be added?:
- The night map looks and feels like nighttime, and captures nighttime for gameplay purposes far more effectively
-Faked night causes weird inconsistencies with colors and such in interior spaces, causing things to desaturate and just look wrong
-Behavior of lights is more consistent
What negatives could this have?:
- Some people find the night map too dark
- No more revolving time of day throughout the day
What problem would this suggestion solve?: The faked day night cycle just feels a bit like a relic in my opinion since we have the night version of the map. Obviously shifting it midday would be problematic, but I feel like just utilizing it this way would make the game feel more up to date, and make both aesthetics and gameplay around night specifically more consistent and tangible.
Suggestion Description: Instead of having the day night cycle which, while a lot better than it was in v5 and prior, still looks distinctly wrong due to the way it has to be faked with fog and shaders, and instead just alternate the day and night map daily, replacing the once every 5 days structure.
Why should this be added?:
- The night map looks and feels like nighttime, and captures nighttime for gameplay purposes far more effectively
-Faked night causes weird inconsistencies with colors and such in interior spaces, causing things to desaturate and just look wrong
-Behavior of lights is more consistent
What negatives could this have?:
- Some people find the night map too dark
- No more revolving time of day throughout the day
What problem would this suggestion solve?: The faked day night cycle just feels a bit like a relic in my opinion since we have the night version of the map. Obviously shifting it midday would be problematic, but I feel like just utilizing it this way would make the game feel more up to date, and make both aesthetics and gameplay around night specifically more consistent and tangible.
