- Messages
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- Reaction score
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- 240
Suggestion Title: Robbable safety deposit boxes as vault alternative
Suggestion Description: -- My thoughts (skip if want, not important)
Now I'd like to start by saying in my limited experiences bank raiding I've never done a max-pop bank raid, but just from how the late-night ones go the chokepoints the police have are insane. The chokepoints are so crazy I've seen teams at full-pop just wipe the police force at the bank waiting for them to push in over and over because either XP or the escape routes would get them killed. Now I could be fully wrong about my thoughts here, but It does not effect the suggestion.
-- Suggestion start
I thought it would be interesting to have a much lesser-risk variation of the bank robbery, one where you get a smaller drill, and drill into safety deposit boxes with a time limit of say 5-10 minutes of drill time before an alarm goes off. The time limit should give the robbers ample time to run away and hide given someone doesn't call the police or a officer doesn't hear the drills.
With the lesser risk means drastically reduced payout, and bringing full stacks of people for it would not be incentivized.
The safety deposit boxes would be located on the opposite wall across from the vault door.
Instead of the entire bank closing down, the door to the right of the ATMs should close with a armored door or something, that way people can still use the bank.
Why should this be added?:
- It would allow bank robberies to be more achievable at high pop for smaller groups of people
What negatives could this have?:
- Police presence would be higher around the bank making it harder in that sense, but the interesting thing about this they could be taken hostage before the heist begins like a bank guard.
What problem would this suggestion solve?: I do not think all suggestions should always provide solutions.
Suggestion Description: -- My thoughts (skip if want, not important)
Now I'd like to start by saying in my limited experiences bank raiding I've never done a max-pop bank raid, but just from how the late-night ones go the chokepoints the police have are insane. The chokepoints are so crazy I've seen teams at full-pop just wipe the police force at the bank waiting for them to push in over and over because either XP or the escape routes would get them killed. Now I could be fully wrong about my thoughts here, but It does not effect the suggestion.
-- Suggestion start
I thought it would be interesting to have a much lesser-risk variation of the bank robbery, one where you get a smaller drill, and drill into safety deposit boxes with a time limit of say 5-10 minutes of drill time before an alarm goes off. The time limit should give the robbers ample time to run away and hide given someone doesn't call the police or a officer doesn't hear the drills.
With the lesser risk means drastically reduced payout, and bringing full stacks of people for it would not be incentivized.
The safety deposit boxes would be located on the opposite wall across from the vault door.
Instead of the entire bank closing down, the door to the right of the ATMs should close with a armored door or something, that way people can still use the bank.
Why should this be added?:
- It would allow bank robberies to be more achievable at high pop for smaller groups of people
What negatives could this have?:
- Police presence would be higher around the bank making it harder in that sense, but the interesting thing about this they could be taken hostage before the heist begins like a bank guard.
What problem would this suggestion solve?: I do not think all suggestions should always provide solutions.
