Suggestion Title: Second PD/ PD Outpost
Suggestion Description:
Background: On Sunday, I was hosting a speed trap operation, and in the 1.5 hours of the operation, there were three PD raids and several slum raids where either myself or others I was with died within the NLR bubble of PD. We then had to wait ten minutes for NLR to be over before retrieving our cars and returning to patrol.
Suggestion: A second smaller PD or PD outpost near Farm or Parker Tunnel would allow officers to get back on patrol if they have NLR in PD, especially if there is a PD raid where the bulk of the PD has died with a ten-minute NLR.
This would also act as the central dispatch HQ, so they're not at risk of being caught in the crossfire.
Having this based in or around Farm or Park Tunnel would bring more activity to the area and give easy access to the far side of the map and highways for police, especially RTU.
What would be there -
1. A place to spawn vehicles.
2. An area for dispatch, away from the risk of PD raids.
3. Armoury.
What shouldn't be there -
1. Jails - Keeping the only place to jail criminals at the main PD would remove the need for two PD raids and allow for PD raids to continue as usual.
Why should this be added?:
- Removes the idle ten minutes after dying in or near PD.
- Would encourage more people to go on duty at peak times where a lot of shootouts happen.
- Increases activity in usually low traffic areas.
- Safe area for dispatch.
- Adds a centre of operations for both RTU and Patrol (inc TFU)
What negatives could this have?:
- Officers avoid main PD due to the risk of PD raids in peak times.
- Would involve a lot of work.
- Might change the dynamic in the area it is placed.
Suggestion Description:
Background: On Sunday, I was hosting a speed trap operation, and in the 1.5 hours of the operation, there were three PD raids and several slum raids where either myself or others I was with died within the NLR bubble of PD. We then had to wait ten minutes for NLR to be over before retrieving our cars and returning to patrol.
Suggestion: A second smaller PD or PD outpost near Farm or Parker Tunnel would allow officers to get back on patrol if they have NLR in PD, especially if there is a PD raid where the bulk of the PD has died with a ten-minute NLR.
This would also act as the central dispatch HQ, so they're not at risk of being caught in the crossfire.
Having this based in or around Farm or Park Tunnel would bring more activity to the area and give easy access to the far side of the map and highways for police, especially RTU.
What would be there -
1. A place to spawn vehicles.
2. An area for dispatch, away from the risk of PD raids.
3. Armoury.
What shouldn't be there -
1. Jails - Keeping the only place to jail criminals at the main PD would remove the need for two PD raids and allow for PD raids to continue as usual.
Why should this be added?:
- Removes the idle ten minutes after dying in or near PD.
- Would encourage more people to go on duty at peak times where a lot of shootouts happen.
- Increases activity in usually low traffic areas.
- Safe area for dispatch.
- Adds a centre of operations for both RTU and Patrol (inc TFU)
What negatives could this have?:
- Officers avoid main PD due to the risk of PD raids in peak times.
- Would involve a lot of work.
- Might change the dynamic in the area it is placed.