Server Suggestion Slow the player down when crowbaring

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Suggestion Title: Slow the player down when crowbaring
Suggestion Description: Currently when u are crowbaring a door u can go for fucking 5 meters from the door which makes absolutely no sense,unless you do it trough bluetooth. I was being raided and one of the raiders crowbared my door,the second he crowbars it i run outside to push him and he is standing like 5 meters from the door behind a barricade and kills me which again,makes no sense.

Why should this be added?:
- Realism
- Buff for defenders

What negatives could this have?:
- Nerf for raiders

What problem would this suggestion solve?: Lack of realism
 
I think the movement for the crowbar animation is fine how it is at the moment otherwise it wouldn't have a clear differentiation between a bobby pin. Bobby pinning is very quiet which is the reasoning for no movement, whereas a crowbar instantly alerts defenders that they're being raided, if it were to have smaller movement, it'd just be wallbang over and over.
 
I think the movement for the crowbar animation is fine how it is at the moment otherwise it wouldn't have a clear differentiation between a bobby pin. Bobby pinning is very quiet which is the reasoning for no movement, whereas a crowbar instantly alerts defenders that they're being raided, if it were to have smaller movement, it'd just be wallbang over and over.
Its unfair for defenders.
 
Its unfair for defenders.

Defenders with a good base design, automatically have an upperhand on raiders, especially if you're raiding in apartments such as Slums and Tidals where a nade can be so easily cooked and thrown into the hallway to instantly kill all the raiders due to little to no movement because of the design of these narrow hallways.

That's without mentioning that some properties (like Tidals) are only 1 door exit and entrance.
 
Was there not an update awhile back that changed crowbar odds depending on how close to the door you are? Wasn’t this “problem” fixed already?
 
Was there not an update awhile back that changed crowbar odds depending on how close to the door you are? Wasn’t this “problem” fixed already?
I dont think it still works based on how many times per day im getting raided and everytime raiders are very far from the door and they still crowbar it from 1st/2nd try.
 
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Its unfair for defenders.
Thats what i did in the last raid. When i rushed out that guy was far from the door staying behind a fkn barricade
Complaining that being able to move away from the door when crowbarring makes it unfair for defenders, but then revealing that instead of holding down the base you decided to immediately sprint out and push the raiders makes no sense. You willingly gave up a strong position from within your base, where you had most likely placed defences to give yourself an advantage so that it is easier for you to hold down the doorway, and instead placed yourself in an open position with no cover to take on an unknown amount of raiders.

I see no issue with being able to move away from doors when crowbarring because aside from bombs it's the only way to avoid immediately dying to defenders who are willing to blindly dump a full mag into the door. This entire suggestion seems like it's fueled by a salty reaction due to you losing a raid because of bad judgement.
 
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