[Suggestion] 5.7 Hostages

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What rule do you wish to Edit/Add: 5.7 hostages

Your version of the rule:
5.7 Hostages
Players who take hostages must have a reason to do so and may not execute them duly to "no use" to promote negotiation hostages may only be killed if they A. fail to co-operate or B. the police fail to comply with demands at a reasonable level


Why do you believe this rule should be Added/Edited:
Currently especially being govt employee, if the hostage takers have "no use" you get executed even when complying which ruins the RP for the dead, I personally believe execution should only be done in the outlined version above as it is not really realistic to just execute someone because they are "no use"
 
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Pretty sure if you blast your hostage in the head because "you no longer have use for them" it already comes under 2.5 Excessive Negativity.
 
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