Update Log - 09/12/2019

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Update Log - 09/12/2019

A new update is going live tomorrow morning. It is mainly a mixture of bug fixes and further adjustments for using Evo City.
  • Stopped some unreleased items appearing in Christmas Gifts​
  • Fished up glue now floats instead of sinking to the bottom​
  • Roadcrew workers can now move road barricades in the same way that Police can​
  • The DNA tool no longer gets confused about Shotguns​
  • Closing the voting window at the City Hall desks forces you to leave the chair​
  • Vehicles are now correctly displayed on the Police Computer for lower ranks for warranted suspects​
  • Action cancellation now follows the +menu_context bind (the same as the act wheel), to prevent collisions with people that use C as a bind key​
  • Crouching is now forced for car bombs to improve the new animation that was added recently by @Ayjay
  • Police Officers have been given a much firmer grip while dragging handcuffed suspects
  • Players in the event queue no longer break events after disconnecting
  • Added locations for the Beach Derby, Gun Game, Raid and OITC events​
  • Added new development tools​

Thanks to @Yoghurt and @lelios for bug testing. Thanks to @A1L and @Sorle for reporting bugs.
 
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@TinySlayer Can you fix the invisible models?
Yesterday I couldn't see @moD while he was on duty, then @GallionRayz was completely invisible including nametag when on duty.
 
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