Removed as I do more harm than good. DM me if you need assistance. Below is the only things you should look out for/use.
r_3dsky 0
r_shadows 0
required commands for multithreading (gmod_mcore_test 1 does not work without these)
gmod_mcore_test 1
mat_queue_mode -1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
r_queued_ropes 1
studio_queue_mode 1
use the correct beta branch for 64-bit. If this crashes your game use the one that's an update behind.
Textures to high or very high (mat_picmip -1) as Source Engine has a thing where it uses less of your GPU once textures are set to very low making it more CPU bound which we don't want
use 2x or even 4x msaa on 1080p, 2x on 1440 and none at 4k. This seems to have another affect on performance on GPU that was observed in TF 2 when my memory serves correctly.
lower your resolution if needed, don't play on stretched and in most cases do try to play on native resolution. FSR/RSR does not do anything in this game as it is CPU bound.
if you're on ryzen enable docp/xmp and use your ram's rated speed
most of these things i mentioned can be looked up easily
don't ask me for a .cfg
if all fails upgrade CPU
goodbye
r_3dsky 0
r_shadows 0
required commands for multithreading (gmod_mcore_test 1 does not work without these)
gmod_mcore_test 1
mat_queue_mode -1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
r_queued_ropes 1
studio_queue_mode 1
use the correct beta branch for 64-bit. If this crashes your game use the one that's an update behind.
Textures to high or very high (mat_picmip -1) as Source Engine has a thing where it uses less of your GPU once textures are set to very low making it more CPU bound which we don't want
use 2x or even 4x msaa on 1080p, 2x on 1440 and none at 4k. This seems to have another affect on performance on GPU that was observed in TF 2 when my memory serves correctly.
lower your resolution if needed, don't play on stretched and in most cases do try to play on native resolution. FSR/RSR does not do anything in this game as it is CPU bound.
if you're on ryzen enable docp/xmp and use your ram's rated speed
most of these things i mentioned can be looked up easily
don't ask me for a .cfg
if all fails upgrade CPU
goodbye
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