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Paralake V6 Development Update (February)

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Paralake V6 Development Update
February 2025


Hi everyone!
It's been a little while since we updated you on the progress made to V6, so I want to take the time to share some of the exciting changes made in the past few months as we get closer to the launch period. As most of you have guessed, the release will be in the first half of 2025, and whilst I still can't be any more specific, I can say the end is finally in sight. The majority of the map is now in a complete or near-complete state, with the Business District now being my main focus. Work on the 3D skybox has also started, thanks to the awesome @Lelios1, and required changes to the gamemode have begun to be implemented thanks to many other members of the development team. That's enough introduction—let's jump into some more V6 changes...

Major Rule Changes - 06/02/2025

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Hello everyone,

Although the rules are regularly reviewed as part of admin meetings, it has been recognised on many occasions that the rules have become excessively long.

As such a comprehensive re-structuring and re-writing of the rules was undertaken by myself and @Acerius, whom I thank for assisting me in this endeavour as well as helping to write this announcement.

The objective was to reduce the overall size of the rules without reducing their scope, or losing any well-established principles and specificity. The changes have been socialised with the admin team and others who provided any necessary feedback, and the rules have now been updated.

The changes are detailed below and it is strongly recommended to take the time to review and familiarise yourself with the rules as they now are.

A copy of the legacy rules...

PERPheads Itinerary - January → February '25

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Welcome to the PERPheads itinerary 2025. This section replaces the Monthly Community Spotlights bi/tri monthly.​


The aim of the itinerary is to showcase the happenings and upcoming features you can look forward to; relating to development, administration, notable changes and the Staff Roster.

This will also be posted on the Steam Page to reach out to those who may not use our Forum as frequently.

Have any suggestions for this section? Reply to this thread with your ideas.

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It's come to a point where our Server Rules are simply too large for less-seasoned players to refer to.
11 years of modifications and additions has inflated The Rules to nearly 6,000 characters; this is too much to expect someone to realistically read over.

@Collier and @Acerius, as well as others', have been hard at work trimming the fat off our server rule-book, removing...​

Rule Changes - 11/01/2025

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Hello everyone,

as a result of the most recent admin meeting, some minor rule changes have taken place to address some recently raised issues. Please take some time to familiarise yourselves with them here.

  • Raid
Trespassing on or successfully breaking into an occupied property with the intention of stealing from it or its occupants or killing the players inside.

Note: This means that people who break their crowbars/lockpicks and leave, or people who die whilst lockpicking have not raided unless their raiding party successfully makes it in after their death (see: "assisting" terminology in 5.3). This is to clear up confusion and inconsistencies in enforcement.

  • 3.9 Placing Props
Props may only be placed within properties that you own, or if you have permission to do so from the respective owner...

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