Perpheads Forums

Staff Changes 12/04/2024

  • 5,135
  • 52



We are writing to inform you of recent changes made within our Administration and Community teams that have taken place within the last few moments. After some consideration, @Fredy, myself and the rest of the Senior Management Team have observed areas within the staff team we were dissatisfied with and discussed them in a recent meeting.

As a result, it has been decided that adjustments are necessary to ensure a more efficient environment within the staff team. Regrettably, three members of our Administration team have resigned from the staff team following the most recent admin meeting.

Concurrently, we would like to announce the following changes:

  • @Oddy has been appointed as an Administrator.
  • @Efan has joined us as a Senior Administrator.
  • @A1L has joined us as a Senior Administrator.
  • @rogue has been promoted to the position of Community Manager, replacing...

Update Log 12/04/2024 - New Clothes and Models

  • 4,142
  • 60
MsvfAxi.png

Update Log 12/04/2024

Today's update brings a few more models changes, including some long awaited new clothes.
Now that we have quite an extensive development team we will try and add even more clothes in the future, as we know they are some of the most highly requested models.
On top of that, we also included a lot of bug fixes and some smaller improvements.

New Clothes​

  • Added a cowboy hat model
    • LQ0TCsSJWdKAqwmk.png
  • Added a new sneaker model including 3 colors
    • fOpv9KF8JBSfbaw0.png
    • ls5dPwnwZVV2EWJO.png
    • ...

Update Log 01/04/2024 – Vehicle Balance & Model Changes

  • 7,094
  • 88

Update Patch Notes




As part of this update we would like to welcome @Ezza to the development team. He has already made some models and textures for us and some of his new models are also included in today's update.

Vehicle Balance​

Buckle up! It will feel like a totally different car!

Cars are an integral part of the gamemode experience.

Today, we are taking bold steps to make sure vehicles promote a fair environment that allows all players (old and new) to run over intersection jaywalkers on equal footing.

We have been experimenting with vehicle balance and present you our best work yet. The change affects virtually all vehicles, so the changelog is generic on purpose.
  • Improved vehicle spawn process
  • Balanced most vehicles
  • Changed Weight
  • Changed
  • Greatly increased fuel efficiency for all vehicles
These changes are experimental and may be subject to changes in the coming days. There are no...

Update Log 18/03/2024 - PLPD 2

  • 6,454
  • 69
MsvfAxi.png

Update Log 18/03/2024

Today's update includes changes to drug growing inside bases, as well as several small fixes, its main change being the movement to a newer version of PLPD Online.
Thanks all the developers who contributed to this update: @Fredy, @Carrot, @Maia, @GP.
I want to also extend a extremely heartfelt thanks to @Fredy and @Carrot for there amazing work on PLPD 2!

PLPD 2​

Earlier today VanillaBear was retired it worked decently for many years, and myself and the community thank everyone who put work into it. Over the past few months we have been developing a replacement site, one that is made in languages that many members of the server's core development team know, so its support and development can continue beyond any one person. While...

Latest Activity

Discord

Today's birthdays

Forum statistics

Threads
58,516
Messages
383,445
Members
11,104
Latest member
galaksia
Back
Top