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Update Log - 25/10/2020

A mere week after the last update, a new update will go live on the restart tomorrow morning. Special thanks to @McGlinchy for helping to put together some improvements to some Police Vehicles, along with several other changes. Thanks also to @Samuel for code some of the features and fixes and @Clarky for creating TeamSpeak icons.
The updates are as follows:
Emergency Services
- Added a Police Ford Transit van for Premium players
- Added supervisor text to the main police vehicles if spawned by a supervisor
- Added location to DNA uploads
- Added automatic placement into units when joining a job
- Added registration information on the Police Computer for unmarked vehicles
- Added option to rerun previous Police Computer searches by right click on the search button
- Re-Added Firetruck vehicle variations as part of the spawn menu
- Changed road equipment query to be part of the spawn menu, rather than a popup
- Fixed inconsistently reflecting texture at the Police Kitchen
- Fixed being able to upload DNA after dying
- Added the options for vehicles to take damage when being crushed or from falling
- Changed the vehicle spawn menu to automatically select the first option of the sub-menu
- Reduced the volume of car alarms triggered by explosions
- Reduced the volume of refuelling vehicles
- Added the option to try out grenades in the shooting range
- Prevented explosives from being placed through doors
- Increased the knock back impact of shooting items
- Reduced the distanced travelled when sprint jumping and carrying a weapon
- Added discard confirmation to the chemical table
- Added new TeamSpeak icons
- Prevented flashlights from being used while restrained
- Fixed spawned seats breaking after a server restart
Thanks to @Efan and @Jack for assisting with testing. Finally, thanks to @BigBenji, @Creepis, @Henry and @Sorle for bug reports and suggestions.
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