Update Log - 25/10/2020

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Update Log - 25/10/2020

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A mere week after the last update, a new update will go live on the restart tomorrow morning. Special thanks to @McGlinchy for helping to put together some improvements to some Police Vehicles, along with several other changes. Thanks also to @Samuel for code some of the features and fixes and @Clarky for creating TeamSpeak icons.

The updates are as follows:

Emergency Services
  • Added a Police Ford Transit van for Premium players
  • Added supervisor text to the main police vehicles if spawned by a supervisor
  • Added location to DNA uploads
  • Added automatic placement into units when joining a job
  • Added registration information on the Police Computer for unmarked vehicles
  • Added option to rerun previous Police Computer searches by right click on the search button
  • Re-Added Firetruck vehicle variations as part of the spawn menu
  • Changed road equipment query to be part of the spawn menu, rather than a popup
  • Fixed inconsistently reflecting texture at the Police Kitchen
  • Fixed being able to upload DNA after dying
Vehicles
  • Added the options for vehicles to take damage when being crushed or from falling
  • Changed the vehicle spawn menu to automatically select the first option of the sub-menu
  • Reduced the volume of car alarms triggered by explosions
  • Reduced the volume of refuelling vehicles
Weapons
  • Added the option to try out grenades in the shooting range
  • Prevented explosives from being placed through doors
  • Increased the knock back impact of shooting items
  • Reduced the distanced travelled when sprint jumping and carrying a weapon
Other
  • Added discard confirmation to the chemical table
  • Added new TeamSpeak icons
  • Prevented flashlights from being used while restrained
  • Fixed spawned seats breaking after a server restart
There were also a couple of hidden changes to prepare us for the Halloween Events. Please make sure to submit any ideas you have, while there is still time.

Thanks to @Efan and @Jack for assisting with testing. Finally, thanks to @BigBenji, @Creepis, @Henry and @Sorle for bug reports and suggestions.
 
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Does the PD van work entirely as intended in regards to having the ability to transport contraband or is it just a 50mph police car with more seats?
 
Does the PD van work entirely as intended in regards to having the ability to transport contraband or is it just a 50mph police car with more seats?
From what ive seen, it has a big trunk and more seats that goes 50mph. Still very useful!!!
 
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