Fleeing Police

Do you think fleeing police for any minor reason is 3.4?

  • Yes

    Votes: 43 70.5%
  • No

    Votes: 17 27.9%
  • Other (Elaborate below)

    Votes: 1 1.6%

  • Total voters
    61
Messages
2,657
Reaction score
1,036
Points
975
when people flee police, do they need good reasons like a major sentence?
Do they flee a 1 year sentence?
Is there a middle ground or is it all gray area?
How lenient does fleeing get? Can a suspect flee police over a jay walking $750 ticket?
 
Imo it's quite obvious cause irl would u really flee police over the most blatant shit and put ur car at risk of being tiered or spiked for the simplest thing ever? No
im trying to keep my opinion out of it because i dont want to sway or make this a post where arguments may turn heated but i want to give my input on that point.

I disagree with that because there are countless things that can be concluded as "UNrealistic," that work for PERPHeads.

I think that initiating a chase after having an organic roleplay interaction like a traffic stop, even if its over some minor traffic infraction, makes it okay to run from police at that point.

Yea IRL people are worried and probably wouldn't do that, but it's a game.

I think rules can get invasive when you say if someone wants to have a chase after giving a traffic stop interaction to police then they deserve a 3.4 punishment / ban.

Things like this can be perfectly handled in character with in character punishments.

Like you will eventually catch the guy and then you can choose to give him max fine max time. But In general, I feel a police role in roleplay games is a position of authority that is best used to facilitate the civilians having that choice between compliance or criminality.
 
Its like the rule is in place to atleast keep some balance to the game instead of every single person on the server fleeing cops because "they felt like it". Due to the lack of possibility to punish ingame (weak ass tickets or short ass jail sentences), person wise it will be always but as in ALWAYS worth to flee.

Why have rules at all when it can be handled ingame?

why have 2.5? Its all in character and very restrictive, its natural flow of conversation that results in actions, life isnt fair and quite some crime happens because a person felt like it or as a result of an altercation.

Why not remove 3.3? After all any movement you can make is realistic, I have seen many people freestyle up and down buildings, stand on each other heads to boost up

why Have 3.9? I have seen many warranted people, hell not even warranted people shoot up cops because they just hate them. There are groups of people that just escape cops for fun. Some find it fun to hide in public places! They get punished with life sentences by a judge or die by cop suicide.

Why have 3.11? After all majority of drug operations are run in basements or attics with the tiniest and tiniest of access to hide it from the cops?


Hell remove 4.1, after all look at any police force and many and many break policy on a daily bases but get away with it because the common folk dont know, and after all if they are caught and it is recorded they get set out of their function?

====================

I hope you see my point here that the rules are put in place to keep some balance in the gamemode and not have every single cop constantly run around the city and create pointless shootouts just because they evaded with a car. Yes, there is some leniency when it comes to evading police and it 100% matters who you get as a pursuing officer.

You can flee if there is a beneficial and realistic reason and a proper escape path, however is it worth a 1-2k ticket resulting in a 6.5/6.9 charges with a possible penalty of 5k and 5 years? Just like a shootout, you choose when u pull a gun, not every time you should pull it and rather should put your hands up so u don't break gunpoint or die trying.

I genuinely think if u think its okay to run over a small ass ticket thus risking your freedom of imprisonment, perp is not the place for you to play, these rules have been set in stone since perp beginnings and shall be respected or u get booted trying to break them.



I think this discussion is absolutely pointless and I guess you stepped from ideas and suggestions to general discussion with your newest shit take on 2 minute thoughts.
 
Its like the rule is in place to atleast keep some balance to the game instead of every single person on the server fleeing cops because "they felt like it". Due to the lack of possibility to punish ingame (weak ass tickets or short ass jail sentences), person wise it will be always but as in ALWAYS worth to flee.

Why have rules at all when it can be handled ingame?

why have 2.5? Its all in character and very restrictive, its natural flow of conversation that results in actions, life isnt fair and quite some crime happens because a person felt like it or as a result of an altercation.

Why not remove 3.3? After all any movement you can make is realistic, I have seen many people freestyle up and down buildings, stand on each other heads to boost up

why Have 3.9? I have seen many warranted people, hell not even warranted people shoot up cops because they just hate them. There are groups of people that just escape cops for fun. Some find it fun to hide in public places! They get punished with life sentences by a judge or die by cop suicide.

Why have 3.11? After all majority of drug operations are run in basements or attics with the tiniest and tiniest of access to hide it from the cops?


Hell remove 4.1, after all look at any police force and many and many break policy on a daily bases but get away with it because the common folk dont know, and after all if they are caught and it is recorded they get set out of their function?

====================

I hope you see my point here that the rules are put in place to keep some balance in the gamemode and not have every single cop constantly run around the city and create pointless shootouts just because they evaded with a car. Yes, there is some leniency when it comes to evading police and it 100% matters who you get as a pursuing officer.

You can flee if there is a beneficial and realistic reason and a proper escape path, however is it worth a 1-2k ticket resulting in a 6.5/6.9 charges with a possible penalty of 5k and 5 years? Just like a shootout, you choose when u pull a gun, not every time you should pull it and rather should put your hands up so u don't break gunpoint or die trying.

I genuinely think if u think its okay to run over a small ass ticket thus risking your freedom of imprisonment, perp is not the place for you to play, these rules have been set in stone since perp beginnings and shall be respected or u get booted trying to break them.



I think this discussion is absolutely pointless and I guess you stepped from ideas and suggestions to general discussion with your newest shit take on 2 minute thoughts.
I understand you disagree but this statement is nonsense with hardly any actual relevance. You only made a perfect example of why I am using my approach, Realistically only a small portion of your reply has any substance to it.

You made up strawman arguments after trying to paint me out in an extreme narrative (Implying Im against the rules entirely) that is obviously wrong.

You went on to imagine fake arguments in your head with weak claims and weak reasoning then disproved yourself on something totally irrelevant to anything about this thread.

Then after that, for whatever reason, you felt the need to antagonize people in general for disagreeing with said irrelevant points and saying "perp is not the place for you. you will be booted for trying to break rules," which again implies the false generalization that anyone who disagrees is totally against the existence of rules.

and finally the toxic personal note saying "discussion is pointless, i guess you stepped away to give your newest shit take."


Only this small part is of any relevance or substance:
I hope you see my point here that the rules are put in place to keep some balance in the gamemode and not have every single cop constantly run around the city and create pointless shootouts just because they evaded with a car. Yes, there is some leniency when it comes to evading police and it 100% matters who you get as a pursuing officer.

You can flee if there is a beneficial and realistic reason and a proper escape path, however is it worth a 1-2k ticket resulting in a 6.5/6.9 charges with a possible penalty of 5k and 5 years? Just like a shootout, you choose when u pull a gun, not every time you should pull it and rather should put your hands up so u don't break gunpoint or die trying.
But there is no reason for me to address it now as like I said I do not want to start turning this thread into a place full of heated arguments.

It risks the thread being deleted and is counter-intuitive for people who actually want to be mature when they give their thoughts on the matter.
 
Why have rules at all when it can be handled ingame?

why have 2.5? Its all in character and very restrictive, its natural flow of conversation that results in actions, life isnt fair and quite some crime happens because a person felt like it or as a result of an altercation.

Why not remove 3.3? After all any movement you can make is realistic, I have seen many people freestyle up and down buildings, stand on each other heads to boost up

why Have 3.9? I have seen many warranted people, hell not even warranted people shoot up cops because they just hate them. There are groups of people that just escape cops for fun. Some find it fun to hide in public places! They get punished with life sentences by a judge or die by cop suicide.

Why have 3.11? After all majority of drug operations are run in basements or attics with the tiniest and tiniest of access to hide it from the cops?


Hell remove 4.1, after all look at any police force and many and many break policy on a daily bases but get away with it because the common folk dont know, and after all if they are caught and it is recorded they get set out of their function?
I agree, All rules should be removed, this allows me to buy perp cash again with IRL money :) -- This is a joke for legal reasons

I agree to disagree, I think running away over charges of 3+ years is fine, for example 7.3/7.6 where you risk losing a weapon if you do stop.
With this being said the fleeing car must go above 90MPH at least to have a chance against the cops.

So my opinion, I think you should be allowed to run without it classifying as 3.4 as long as you are getting charged with a 3y+ sentence AND the vehicle you're operating goes 90MPH+.
 
I agree, All rules should be removed, this allows me to buy perp cash again with IRL money :) -- This is a joke for legal reasons

I agree to disagree, I think running away over charges of 3+ years is fine, for example 7.3/7.6 where you risk losing a weapon if you do stop.
With this being said the fleeing car must go above 90MPH at least to have a chance against the cops.

So my opinion, I think you should be allowed to run without it classifying as 3.4 as long as you are getting charged with a 3y+ sentence AND the vehicle you're operating goes 90MPH+.
So being a idiot and carrying a gun for no reason means others should waste their time catching you in your 120mph bugatti cause your measly 24k means so much to u that you should be a inconvenience to others?
 
So being a idiot and carrying a gun for no reason means others should waste their time catching you in your 120mph bugatti cause your measly 24k means so much to u that you should be a inconvenience to others?
i think the guy who surrenders in such a winnable situation and loses 24k is the idiot.

You're risking 5k and 5 minutes of jail time when you're most likely to win and prevent the loss of 24k while on the contrary if you surrender you will have to grow drugs for 20 minutes or 40 minutes to make about 15k of that amount back,

Running there just makes perfect sense.
 
i think the guy who surrenders in such a winnable situation and loses 24k is the idiot.

You're risking 5k and 5 minutes of jail time when you're most likely to win and prevent the loss of 24k while on the contrary if you surrender you will have to grow drugs for 20 minutes or 40 minutes to make about 15k of that amount back,

Running there just makes perfect sense.
No it's just dumb and literally cop baiting like this is coming from the same people who will cry and abuse the law while being the biggest nuisance over nothing like your just ruining others rp for such a meager thing being storing your gun also malek bro ain't u a cop main u know nun bout that za za
 
"Ye bro being a idiot and driving around with a as50 on my back and getting my car t2 tiered cause im too lazy to store it isn't a big deal ong" like i gotta agree with blobvis your just being dumb to be dumb like fleeing over a gun charge and then abusing the clear economic advantage of it to just be a asshole and cause unnecessary chases is dumb are we gonna start causing shootouts with cops for any reason now? You risk losing drugs for any crime if ur out the base regardless and this is your fault no one else's.
 
"Ye bro being a idiot and driving around with a as50 on my back and getting my car t2 tiered cause im too lazy to store it isn't a big deal ong" like i gotta agree with blobvis your just being dumb to be dumb like fleeing over a gun charge and then abusing the clear economic advantage of it to just be a asshole and cause unnecessary chases is dumb are we gonna start causing shootouts with cops for any reason now? You risk losing drugs for any crime if ur out the base regardless and this is your fault no one else's.
There is a reason im so strict now and always take guns for unlawful transport and give no 2nd chances. I don't care if your in front of your apartment or subs storage now. People like that have ruined it for everyone.
 
This is the same as asking "Is serial killer RP 2.5?"
The reason why it's enforced is because everyone would do it otherwise and think their idea of "let's run this stop sign and run from them" is so unique.

As @blobvis 2.0 mentioned, there really isn't a punishment big enough to make anyone think twice before running.

I personally always wanted to allow players to run from cops for more minor things, but because nobody can keep it moderate, I don't see how it would be feasible for the PD to handle such a workload.
 
I understand you disagree but this statement is nonsense with hardly any actual relevance. You only made a perfect example of why I am using my approach, Realistically only a small portion of your reply has any substance to it.
Well it does actually have a lot of relevance, you might not grasp it at the start but I will explain as to why I feel this is relevant to the conversation you are trying to hold.

The first part you skipped "Its like the rule is in place to atleast keep some balance to the game instead of every single person on the server fleeing cops because "they felt like it"." All the rule examples below it run off the comment you made here:

I disagree with that because there are countless things that can be concluded as "UNrealistic," that work for PERPHeads.

I think that initiating a chase after having an organic roleplay interaction like a traffic stop, even if its over some minor traffic infraction, makes it okay to run from police at that point.

Yea IRL people are worried and probably wouldn't do that, but it's a game.

I think rules can get invasive when you say if someone wants to have a chase after giving a traffic stop interaction to police then they deserve a 3.4 punishment / ban.

Things like this can be perfectly handled in character with in character punishments.

Like you will eventually catch the guy and then you can choose to give him max fine max time. But In general, I feel a police role in roleplay games is a position of authority that is best used to facilitate the civilians having that choice between compliance or criminality.

Here you state 3.4 should be primarily held in game and these "actions" happen in real life too, based on your explanation, the rules 2.5, 3.3, 3.9, 3.11 and 4.1 can follow the same example to keep them ingame and realistic to the real world. If we allow this to happen to 3.4, what prevent it from spreading to the other rules under the sense of real world and freedom to civilians? The reason as to why I put those examples in is to not allow selective rules to pass without giving it a wider thought as to the consequences of such a change in rules. Something you might not have considered as this thread specifically was created for 3.4 relating to fleeing from cops (in a broad sense).


You made up strawman arguments after trying to paint me out in an extreme narrative (Implying Im against the rules entirely) that is obviously wrong.

You went on to imagine fake arguments in your head with weak claims and weak reasoning then disproved yourself on something totally irrelevant to anything about this thread.

No I am not making a "strawman" argument, I am showing to what you have said and my piece of mind about it. I am showing if you allow this within reason of 3.4 this will have a domino effect on other rules as well as under that same argument many rules can be affected and will be affected by it. I do not believe your intentions were that you are completely against 3.4 and u can always flee from cop, but I am rather pointing out under the logic you present in this thread it can have a far more reaching effects than you might expect.

I am not creating "fake" arguments as I am using your thread, your answer DIRECTLY to show the implications of a rather not deep thought out idea that at first glance might seem very reasonable but once thought and compared to other rules will affect the roleplay within the server.

Then after that, for whatever reason, you felt the need to antagonize people in general for disagreeing with said irrelevant points and saying "perp is not the place for you. you will be booted for trying to break rules," which again implies the false generalization that anyone who disagrees is totally against the existence of rules.

If you do not accept the rules set in bound by the place you are visiting, you will get kicked out by a bouncer, how crazy these rules might be. It is not a false generalization but a moment for you and anyone else to reflect upon if this place is a good place for you if you disagree majorly with the rule, everyone on perp is free to make a suggestion upon rules, laws and game mechanics in a well thought out thread to allow others to comment and react with their piece of mind on your take on the change. HOWEVER, there is currently a set of rules in place to make a majority happy and willing to play the gamemode, which you have to respect or accept to get banned if you break them.


and finally the toxic personal note saying "discussion is pointless, i guess you stepped away to give your newest shit take."
Well you did? You asked a very simple question: "Do you flee from police of a minor sentence" something that is clearly against the rules and mentioned throughout multiple rules. How do u expect an argument of something that is CLEARLY mentioned in the rules? You didn't gave clear situational examples and just blatantly asked if anyone broke the clear rule set up to prevent this type of behaviour of fleeing from the cops?
"Any actions that risk a player’s life, well-being or freedom from imprisonment must be done for beneficial and realistic reasons."
"Evading pursuers must be done so realistically and only where there is a reasonable chance of escape."

WIth a little common sense, u could deduct this as if it is worth the jailtime/ticket upon the charge of 6.5/6.9 or there is a very clear escape path you can take the risk of fleeing or if the cop did not yet interact with you allowing you to escape the crime without its consequences of breaking 6.5/6.9.

For that reason I called this thread pointless as you are just asking if people break the rules and if people bend the rules to allow it to be broken under the guise of RP. Can you tell me you spend more than 2 minutes typing out those for sentences?

But there is no reason for me to address it now as like I said I do not want to start turning this thread into a place full of heated arguments.

It risks the thread being deleted and is counter-intuitive for people who actually want to be mature when they give their thoughts on the matter.
Yet you address it and play victim, mate. And you end your post with "who actually want to be mature" returning the toxicity straight back. I could have just only posted the last fucking sentence yet had the respect to type a proper message to allow a second opinion contradictive to yours to get the thread going.

You could have stated, thank you for your point of view and as you can see I believe we are on the opposite of the argument and I would love to see what other people believe when it comes to this rule but you rather want to have a fight and respond to my thread calling it empty and irrelevant.
I am being very mature as I prove a counter argument to the statements you have provided in this thread by providing relevant examples as to what might change if you allow ingame punishment over staff intervention upon breaking of rules (as mentioned in your second post in this thread).


If you are not willing to have the argument, don't start the thread and be a moderator of the thread. "I am trying to keep my opinion out of it" yet seconds later you still provide your opinion in a very blatant way opposite of the ingame rules?

When you want to steer a conversation to allow for a dialogue between players, instead of stating I disagree, I think, state it in third person such as:
I have had a few conversations with people on the server, from what I have gathered the following is said: .................... Try to think of ways both sides might make an argument in favour or against or actually talk to people and post your results in the thread.

============================
Anyway, to get back on topic:
3.4 is set in place to allow cops not to have 24/7 fleeing suspects and actually have some RP without being shot in the face because someone ran away from a traffic stop. You are within your rights to flee if a cop is not yet interacting with you but as soon as a cop does you need to weigh out the risks, a traffic stop simply is not enough reason to flee as 9/10 times fleeing results in a multiple "year" jail sentence which is not worth the 25k for your SCAR-L you were too lazy to store.
as regard to your lenience, the rules are as lenient as the people you are RPing with, if you have a fun sit and everyone is there for it, you can get away with A LOT but if someone is being a prune (or rule-abiding citizen) it won't repeat and there is quite a big chance you get reported, know the players and see which ones allow for some "extra" RP and never run from gunpoint.



======
also ChatGPT states exactly the same when running your prompt (post) through and asking to summarize, proving my point that it does have relevance to thread as it is a direct response to your post.
You're trying to stay neutral but want to share your view: you disagree with the idea that running from police after a traffic stop is inherently unrealistic or rule-breaking. While it might not happen often in real life, it's a game, and giving players the freedom to choose their actions—even if that includes fleeing—enhances roleplay. You believe such behavior should be handled in-character (e.g., higher fines or jail time), not punished with out-of-character rules like 3.4 bans. Police in RP servers should enable varied civilian experiences, not limit them.
 
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Tbh if we wanna allow fleeing police we should just let people kill cops for whatever atp as killing cops always has benefit right?
Fleeing cops always lead to a shootout that isnt needed in my experience. Js keep 3.4 and 2.5 how they are and no change should be done. All arguments that are made to ”remove” or suggest ”rule change” is in MY personal opinion ignorant
 
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