Fleeing Police

Do you think fleeing police for any minor reason is 3.4?

  • Yes

    Votes: 26 66.7%
  • No

    Votes: 12 30.8%
  • Other (Elaborate below)

    Votes: 1 2.6%

  • Total voters
    39
Messages
2,654
Reaction score
1,031
Points
975
when people flee police, do they need good reasons like a major sentence?
Do they flee a 1 year sentence?
Is there a middle ground or is it all gray area?
How lenient does fleeing get? Can a suspect flee police over a jay walking $750 ticket?
 
Imo it's quite obvious cause irl would u really flee police over the most blatant shit and put ur car at risk of being tiered or spiked for the simplest thing ever? No
im trying to keep my opinion out of it because i dont want to sway or make this a post where arguments may turn heated but i want to give my input on that point.

I disagree with that because there are countless things that can be concluded as "UNrealistic," that work for PERPHeads.

I think that initiating a chase after having an organic roleplay interaction like a traffic stop, even if its over some minor traffic infraction, makes it okay to run from police at that point.

Yea IRL people are worried and probably wouldn't do that, but it's a game.

I think rules can get invasive when you say if someone wants to have a chase after giving a traffic stop interaction to police then they deserve a 3.4 punishment / ban.

Things like this can be perfectly handled in character with in character punishments.

Like you will eventually catch the guy and then you can choose to give him max fine max time. But In general, I feel a police role in roleplay games is a position of authority that is best used to facilitate the civilians having that choice between compliance or criminality.
 
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