Suggestion Title: Meth buff
Suggestion Description: At the moment of writing this Meth is very underwhelming to do and ive got a few reasons why and hopefully a couple solutions to this. Meth is currently the most expensive drug to get started on, it takes the most focus to do and has the highest risk to it AND is outdone by coke in terms of money, efficiency, and difficulty.
Now for a couple solutions (maybe)
- Simply make meth sell for more.
- make meth not take as long to produce.
- Reduce the price of buying the ingredients Lye, starch, ephedrine, matches, ethyl ether propane tanks etc.
With that being said i like the idea of having a drug that has significant risk to it, the only problem though is that i feel that if the risk is higher the pay should be too which it sadly is not atm.
Why should this be added?:
- Switching up the meta and making for a more exciting gameplay loop instead of just spamming coke all the time forever.
What negatives could this have?:
- I honestly dont know what negatives this could have apart from having to balance it and dev time obviously.
What problem would this suggestion solve?: Coke being the BY FAR best drug to produce without it even being a debate.
Suggestion Description: At the moment of writing this Meth is very underwhelming to do and ive got a few reasons why and hopefully a couple solutions to this. Meth is currently the most expensive drug to get started on, it takes the most focus to do and has the highest risk to it AND is outdone by coke in terms of money, efficiency, and difficulty.
Now for a couple solutions (maybe)
- Simply make meth sell for more.
- make meth not take as long to produce.
- Reduce the price of buying the ingredients Lye, starch, ephedrine, matches, ethyl ether propane tanks etc.
With that being said i like the idea of having a drug that has significant risk to it, the only problem though is that i feel that if the risk is higher the pay should be too which it sadly is not atm.
Why should this be added?:
- Switching up the meta and making for a more exciting gameplay loop instead of just spamming coke all the time forever.
What negatives could this have?:
- I honestly dont know what negatives this could have apart from having to balance it and dev time obviously.
What problem would this suggestion solve?: Coke being the BY FAR best drug to produce without it even being a debate.
Last edited: