Suggestion Title: Queue server/system
Suggestion Description: Simply just a queue server/system so it's not based on whoever spams join for 20mins+ like I have been trying to with latency in mind too, the server doesn't need any of the gamemode, perp guns, or whatever, just a queue system.
The purpose is to actually have a functional queue system that automatically redirects you to the live server when it is no longer full, given that the user has given the queue server permission to redirect them to another server as I think that is required before it can be done as a automatic thing (like trying to use gov radio).
Possible to do this as a web app instead ?
Why should this be added?:
- Far more convenient
- Everyone gets a fair chance at joining by position instead than those who live further away and having to spam join which is just not user friendly to begin with
What negatives could this have?:
- None other than dev time
What problem would this suggestion solve?: Taking ages to actually connect to the server during very busy times (V6 release for example) despite waiting a very long time in itself
Suggestion Description: Simply just a queue server/system so it's not based on whoever spams join for 20mins+ like I have been trying to with latency in mind too, the server doesn't need any of the gamemode, perp guns, or whatever, just a queue system.
The purpose is to actually have a functional queue system that automatically redirects you to the live server when it is no longer full, given that the user has given the queue server permission to redirect them to another server as I think that is required before it can be done as a automatic thing (like trying to use gov radio).
Possible to do this as a web app instead ?
Why should this be added?:
- Far more convenient
- Everyone gets a fair chance at joining by position instead than those who live further away and having to spam join which is just not user friendly to begin with
What negatives could this have?:
- None other than dev time
What problem would this suggestion solve?: Taking ages to actually connect to the server during very busy times (V6 release for example) despite waiting a very long time in itself


