- Staff
- #1
Suggestion Title: Drugs drop if picked up within 5-10 minutes
Suggestion Description: Drugs harvested should drop if picked up within a certain amount of minutes before dying. This does not include taking them out of storage.
This would make rule 3.13 obsolete and self-enforced (except for weird edge cases, where a person picks up the drugs, holds a position.
The items should probably drop as a combined single item to avoid weird behaviour or introducing too many props into situations.
Why should this be added?:
- Self enforce 3.13
- Dying mid raid with a lot of picked up goods would not let you keep it
- Staff time investigating whether a rule violation did or did not occur
What negatives could this have?:
- Potential duplication bugs
- Additional unfrozen props introduced into an area
What problem would this suggestion solve?: Players picking up drugs mid raid, then shortly dying and preventing the player or police, who survived, from keeping it.
Suggestion Description: Drugs harvested should drop if picked up within a certain amount of minutes before dying. This does not include taking them out of storage.
This would make rule 3.13 obsolete and self-enforced (except for weird edge cases, where a person picks up the drugs, holds a position.
The items should probably drop as a combined single item to avoid weird behaviour or introducing too many props into situations.
Why should this be added?:
- Self enforce 3.13
- Dying mid raid with a lot of picked up goods would not let you keep it
- Staff time investigating whether a rule violation did or did not occur
What negatives could this have?:
- Potential duplication bugs
- Additional unfrozen props introduced into an area
What problem would this suggestion solve?: Players picking up drugs mid raid, then shortly dying and preventing the player or police, who survived, from keeping it.



