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  1. StephenPuffs

    Server Suggestion Voice radio panic break/identifier

    Voice control via Lua is extremely limited. We cannot "lower the volume" of individual players. Otherwise, I would love to make a control menu to allow people to set each player uniquely, as some people's mics are WAY louder than others whose are quiet, which is rather annoying a lot of the...
  2. StephenPuffs

    Server Suggestion Better courier drop-off

    This will probably be the solution and it probably will extend to other properties too (you'd still be able to deliver to the door itself). Just when I made my change, I simply was making it so it would send a text to inform the individual that their PPS delivery was dropped off at the door...
  3. StephenPuffs

    Server Suggestion Better courier drop-off

    You already can drop it off at someone's door or one they would have keys to and it will send them a text message about it. I added that a few months ago with the other PPS QoL update. The main issue that remains is Bazaar because it doesn't have any doors to "interact" with so it doesn't let...
  4. StephenPuffs

    Map Suggestion Remove v6 night map

    It's harder to see when there is less light? Sounds like a physics problem, not a map problem.
  5. StephenPuffs

    Server Suggestion fix sudafed

    We know what it is and what it is used for, just look at the packaging for it in game, it has mucus stains all over it. However, it's meant to give you a hint when you're looking to do a certain thing with them as to which is better than which for the end product. So I don't think what your...
  6. StephenPuffs

    What makes you enjoy PVP

    This is not the worst idea but I would like to use the chem table for more than just meth, so it would mean changing it in some other ways than just no chem table. I have been thinking of this type of system could be useful in other ways too though, but it will require more thought as there...
  7. StephenPuffs

    What makes you enjoy PVP

    If you can make a list, I guess I can go through them to see what they may share in common. But I need a full list and not just based on memory as that's not reliable or helpful.
  8. StephenPuffs

    What makes you enjoy PVP

    As it is controlled via serverside as well, an F1 option would do very little. I will investigate this further when I get some time as I noted on my profile. Unfortunately animations is one area that we don't have a lot of devs with expertise in. It's not super difficult to do in Blender, but...
  9. StephenPuffs

    What makes you enjoy PVP

    I still don't think we should classify the server as police vs criminals. It isn't and wasn't ever the sole focus of the server at any point. And I think it diminishes the idea that anyone playing as police alone is RPing. This fact seems to often be ignored or not acknowledged unfortunately...
  10. StephenPuffs

    What makes you enjoy PVP

    I can't speak for all devs but we each have very different skill sets in terms of what we are capable of doing. Plus things like changing a recoil animation while it sounds simple in theory, may take at least a few weeks of learning how to properly do the key framing in Blender and then QC...
  11. StephenPuffs

    What makes you enjoy PVP

    @Clarky The ALT thing I can look at addressing probably easily as I think it's fair to say currently it's not the best way to handle anti-sprinting. In terms of recoil, it's not so much that the M4 has increased recoil, it just has an insanely higher fire rate so it feels more intense in a...
  12. StephenPuffs

    What makes you enjoy PVP

    While I will be the first to say there could be ways to improve PVP to be possibly less cumbersome, people are also saying people can peek too fast as it is, so I'm not sure there's really any win scenario here. Hitreg, there might be slight things that could be done differently that may make...
  13. StephenPuffs

    Thoughts on Perpheads right now

    I don't think this is a terrible idea in all honesty but it would take a lot of planning and a lot of new things to be made before it would be practical to introduce, which then means we're sitting on made things rather than trying to get them into player's hands as fast as possible. So it's...
  14. StephenPuffs

    Thoughts on Perpheads right now

    There is farming, just all the corn seems to have died in the field and now it's just stuck there for some reason :wacky: But yea I have a lot of ideas for jobs and some other legal stuff. As I said though, more jobs is a double edged sword as it means less people doing illegal things. Which...
  15. StephenPuffs

    Thoughts on Perpheads right now

    Ironically removing guns or any other thing that can harm players would dramatically help with how people RP with each other to some degree. Of course this is not practical nor would it truly benefit the server. As much as I hate to say the gamemode is glorified "cops vs robbers" it certainly...
  16. StephenPuffs

    Thoughts on Perpheads right now

    I'm going to hop in here late to this whole thread but I'd like this discussion to continue even if a lot of points are recycled. Unfortunately we really cannot control how people RP or the quality of that RP without being insanely overbearing which I think no one wants any more than they may...
  17. StephenPuffs

    Server Suggestion Make Gas Pumps Not Take Cash

    Yes but also no. Sure fuel pumps generally do not take cash as a form of payment... in real life you are able to go make a cash payment to the person within the convenience store or other booth attached, which then allows you to fill your vehicle to the set amount that you paid. Since that...
  18. StephenPuffs

    Update Log 09/04/2026 - Phone Updates and QoL Improvements

    I'm just going to respond to this by saying that headlights are still fully optional. They turn on automatically so civilians, police, or anyone else are less likely to mistakenly have them off at night. However, the choice is still there to turn them off so why would it be pointless? In an...
  19. StephenPuffs

    Model Suggestion better drift for certain cars

    Completed. Along with the BMW M5 (both civilian and police versions). If there are any other vehicles that turn the wrong way when handbraking or they seem like they are sliding too much or too little, leave me a message.
  20. StephenPuffs

    Update Log 09/02/2026 - Paralake V6.2 + More!

    It means when the car bomb explodes you'll be able to see the explosion in the far distance.
  21. StephenPuffs

    Update Log 09/02/2026 - Paralake V6.2 + More!

    I mean if you see a black cloud in the distance, that's a pretty good indication that's where it was. Along with the sound being semi-directional (as good as Source/GMod seems to be about that).
  22. StephenPuffs

    Paralake V6 Development Archive

    I'll just add onto this by saying a few other things that were cut (though some may come back in some fashion) but not mentioned were things like maybe having a sort of art gallery/museum within the City Hall showing off different things from past Paralake versions that no longer exist or...
  23. StephenPuffs

    Model Suggestion Change the fuel pump models

    Fun fact. I have already made a replacement model just over a week ago. However, they probably won't be in effect until Paralake V6. So I will put this thread in Completed but don't expect to really see it for a bit yet.
  24. StephenPuffs

    Make the chrome paint job actually chrome

    It certainly doesn't help with having reflections. Most world issues with overly shiny things is now fixed, so mat_specular isn't as needed imo.
  25. StephenPuffs

    Make the chrome paint job actually chrome

    Just going to note a few things on this... First off, using your flashlight is the absolute worst for seeing any sort of reflections with how badly Source handles lighting or environment maps as it seems to destroy them badly. Secondly, you must have some other settings turned off within your...
  26. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    That's more up to Dom than myself, as he's community manager, community concerns and such should be brought to him, then if warranted brought to senior staff. However, I will reply on my profile page if simple enough.
  27. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    Of course, which is why I even floated the idea of nerfing the yield in my post originally. Though as I said, no guarantees. It's yet to be made in full, so I wouldn't judge it before anything is finalized. Yes I know it means people need to be more vigilant within their residence, but the...
  28. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    All valid points. While I personally knew marksmanship wasn't a hugely popular idea, this is why I had it exactly the way it was as people always want to be the best shot, it made sense to me they would need to spend a fair amount in doing so. Of course this was a slow process which I can't...
  29. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    I don't take it as an insult at all. To be honest it was a bit rushed in terms of its release among some other restrictions that I'll get into. While I want to agree with you on some points I can't, so I'll respond to each. That was my point about how large orgs production really doesn't see...
  30. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    As a more serious reply than my original, even though clearly a reset has and will always be the most needed option but entirely out of the question... This is a constant discussion I have with myself as it's something I do really want to address in some way. In Paralake City V5, whenever that...
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