Actually make it so guns don't impact your aim.

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Description of the idea: Make it so guns are "non collide" was suggested by @Greg, this was responded, and there are still often instances where our shooting is flung up in the air because of guns.

Why should this be added? (pros): Something needs to stop guns massively upsetting movement and shooting

What negatives could this have? (cons): There could be unforeseen consequences of things like nocolliding guns

A couple of clips of movement and shooting when walking on guns:
 
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Or just make it so we can aim whilst falling or in the air like it was before and then we fix multiple issues at once whilst only having 1 easily enforceable issue that is people jump shotting in raids. Simple.
 
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Looks like the fence did you dirty, should still be able to ADS imo.
 
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Instead of the gun spassing out. Make the weapon less accurate while jumping like in csgo.
 
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Weapons are already terribly inaccurate in hipfire mode, maybe make that the standard when falling/jumping but make recoil stay the same
 
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But that would only fix the recoil issue from standing on guns, the Issue of inaccuracy whilst standing on a dropped gun would still be there.
 
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