Discussion Post: https://perpheads.com/threads/make-dropped-weapons-no-collide-against-player.35397/ Main Idea: When a weapon is dropped it should no collide if a player runs over it Full description of the idea: because the source engine is dumb and this thing is the most aids thing in...
Is there not another way around it? As it stands it is extremely annoying, like maybe when a gun drops it freezes in place so it doesn’t move when you walk over it, but you could still move it with fists
also could could someone add a pole I made this at 2 in the morning
Problem becomes that if the gun is in the wrong location, let's just say midair for example. It'll freeze in place and just block your path. That doesn't fix the problem. Obvious solution of course is to add a delay between being dropped and frozen. All unfrozen props at the moment cause movement issues when you walk over them, regardless of what it is or how even the surface is.