Adding a XP boost for organizations with active players

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Description of the idea: Each individual player of an organization can build an activity streak. Having an activity streak of at least 2 days will contribute and compile to an XP boost for the said player's organization. Each day a player joins in a row for at least 30 minutes it would increase the player's activity streak and contribute to the organization's XP boost. If a player with an active activity streak does not join the server, said player would lose their activity streak and their activity streak will no longer contribute to the organization's XP boost.

2 days = 1 points
3 days = 2 points
4 days = 3 points
5 days = 4 points
6 days = 5 points
7 days = 6 points

table.PNG

Why should this be added? (pros):
  • Would encourage more activity in general
  • Would encourage more players to go online to maintain their organization's XP boost
  • Would benefit active organization to climb the experience ladder quicker

What negatives could this have? (cons):
  • Would give an advantage to organizations with active players over organization with less active players - this could also be considered a pro
 
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last time i asked vom had 67 members that would lv them up in days too op imo
 
The more players an org has the more xp they need for each level.
 
We could make the * value change based on how many org members you have
 
i mean people dont really think about exp at this point
when they really want xp they go fishing
 
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