Server Suggestion Adding some new tag skills.

Status
Not open for further replies.
Messages
9,101
Reaction score
11,465
Points
935
Location
REHAB
Description of the idea:
Adding some new skills to level, such as:

Chemistry:
Chemistry will come with 8 levels.
The benefits of chemistry will add the following benefits:
- for every level gained, you receive 1 extra meth per batch
- Maybe level 8, “discarding” drugs could salvage a leaf of cocaine or whatever distilled drug was used to make it? Would be useful for raiding as you can claim something from half finished drugs.
- You raise chemistry by making meth Components, meth, cocaine, and stimpacks.

Alcohol tolerance:
Alcohol tolerance will have 8 levels.
Alcohol tolerance will be levelled by drinking beers.
The benefits will be for each level, will add 1 more beer you can drink before you pass out, and every 2 levels will add to how many beers get you drunk. This will be helpful for Molotov crafting.

Fire fighting:
Will change how effective the power of the fire extinguisher and fire hose is, as well as offer slight resistance to burn damage. This should have 50 levels.
The benefits of this will be:
Fire extinguishers will be more effective
For every 10 levels, you take 1 less damage from standing near a fire.

Theft:
Theft will affect how quickly you can steal cars and take items from people who are zip tied. This should have 8 levels like lock picking does. Theft will be levelled by taking items from zip tied players and stealing cars. Maybe completing bank robberies could also constitute to the theft skill too?








Why should this be added? (pros):
More skills to grind for

What negatives could this have? (cons):
development work needed
Might be farmable (implying other skills aren’t)
 
Status
Not open for further replies.

Similar threads

Replies
4
Views
756
  • Suggestion
Server Suggestion Addiction
Replies
1
Views
592
  • Suggestion
Event Suggestion DRUG MAZE
Replies
1
Views
609
Replies
0
Views
522
Top