Server Suggestion Organisation XP split

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Description of the idea:
Having different skill trees for organisations instead of just having one skill set.

Currently, organisations that are solely legal are being harassed by the drug dealer, despite not being in the drugs trade themselves.


There should be the following attributes to level:
- General:
Levelling up any attribute listed below will add to your organisations permanent level. This will unlock benefits such as org storage, organisation TS channels, org number plates, etc.
- Business:
Gained from selling items with the cash register, fishing, and crafting. Perks gained from this will correlate to crafting, sales, etc.
- Organised crime:
Gained from making and selling drugs. Skills gained from this will correlate to narcotics, such as DD number, stock texts, etc.
- Violence:
Gained from killing rivals, Jailbreaking org members, stealing from rival planters, etc. Levelling this attribute will give skills relevant to the activities listed.
- Thief:
Gained from stealing rival and neutral vehicles, Successfully lock picking and crowbarring rival org / government building doors, and robbing the bank. Skills acquired from this will be skills such as break in expert, etc.

Can’t think of better names for each skill tree right now sadly.

Why should this be added? (pros):
- More relevant than just having general levels primarily focused around crime
- More to grind for.
- Organisations can have relevant skills.
- No more power fishing for drug related benefits.

What negatives could this have? (cons):
- Dev work needed.
- Org wipe might be necessary to make this happen.
 
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