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- #1
Suggestion Title: Allow Light TFU to fast walk (not sprint) longer.
Suggestion Description: While Light TFOs speed was lowered, they thanks to their training should have enough stamina to at least walk faster for longer and not limp around like an old lady.
So what I'm proposing is if they get too tired to sprint, allow them to fast walk for longer and not getting tired as easily (so they would be forced to just walk). This would allow them to still, eventually, capture suspects, but allowing the faster/smarter ones to escape.
Why should this be added?:
- Allowing Light TFOs to be more mobile and not too tired after sprinting for cover and then having to move again, etc.
- Light TFOs still being the same speed as civilians.
What negatives could this have?:
- Time to code
- While leaving the speed nerfed, they would still be able to catch up to people over time, slightly negating the speed nerf.
Suggestion Description: While Light TFOs speed was lowered, they thanks to their training should have enough stamina to at least walk faster for longer and not limp around like an old lady.
So what I'm proposing is if they get too tired to sprint, allow them to fast walk for longer and not getting tired as easily (so they would be forced to just walk). This would allow them to still, eventually, capture suspects, but allowing the faster/smarter ones to escape.
Why should this be added?:
- Allowing Light TFOs to be more mobile and not too tired after sprinting for cover and then having to move again, etc.
- Light TFOs still being the same speed as civilians.
What negatives could this have?:
- Time to code
- While leaving the speed nerfed, they would still be able to catch up to people over time, slightly negating the speed nerf.