- Messages
- 15
- Reaction score
- 11
- Points
- 180
Your Steam/In-game Name: Prowhiteboy64 (Yes don't blame me for this username) IG: John Cats
His/Her Steam/In-game Name: Bonquiqui Mandela
His/Her SteamID: STEAM_0:0:154658662
Why Should This Player Be Punished: 3.4 (Putting Life at Risk Under GP)
Evidence (Demo Required): Evidence Of 3.4 Breach. (< Click On) (Yes its a YT Video) (Video Ready to Watch (EDIT) )
Tick: Start at the 5:00 Mark, quickly develops into Rule Breach.
So, we were Responding to a Panic at Quality Street (Bank/Garage/Other Stores) in the City, we get there, Mayor tells us it was someone inside that attacked/Threatened him, So we go in, and Find Bonquiqui Inside, We GP Her, Alex (A SGT that was with me), swaps to a Taser, Bonquiqui has her Fists Raised, I still have my Pistol Aimed at her, She Then Procedes to Begin Punching Alex Despite having a Glock 17 Aimed at her From Me., Leading to her Death. (Accidental Black screen'ing her).
She Broke 3.4 (Fear RP) As She had a Pistol Aimed at Her. Thanks to McGlinchy for the Name/Steam ID of the player! (Owe ya one)
His/Her Steam/In-game Name: Bonquiqui Mandela
His/Her SteamID: STEAM_0:0:154658662
Why Should This Player Be Punished: 3.4 (Putting Life at Risk Under GP)
Evidence (Demo Required): Evidence Of 3.4 Breach. (< Click On) (Yes its a YT Video) (Video Ready to Watch (EDIT) )
Tick: Start at the 5:00 Mark, quickly develops into Rule Breach.
So, we were Responding to a Panic at Quality Street (Bank/Garage/Other Stores) in the City, we get there, Mayor tells us it was someone inside that attacked/Threatened him, So we go in, and Find Bonquiqui Inside, We GP Her, Alex (A SGT that was with me), swaps to a Taser, Bonquiqui has her Fists Raised, I still have my Pistol Aimed at her, She Then Procedes to Begin Punching Alex Despite having a Glock 17 Aimed at her From Me., Leading to her Death. (Accidental Black screen'ing her).
She Broke 3.4 (Fear RP) As She had a Pistol Aimed at Her. Thanks to McGlinchy for the Name/Steam ID of the player! (Owe ya one)
Last edited: