Ban Dispute (Megasaw)

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Punishment Type: Ban
Punishment Subtype: Server Ban
Appeal Type: Dispute[Evidence]
Which staff member issued the punishment?: @Megasaw
How long were you banned/blacklisted for?: 2 Weeks

Your Steam Name: MickeyTheChosen1
Your Roleplay Name: Mickey Chosen
Your SteamID: STEAM_0:1:803426272

Why were you banned/blacklisted?: I apparently picked up a gun during a shootout I then left because I wanted to go offline as after this gun situation happened it had been at least 40 minutes and it was 2 in the morning so i went off came back on and I got banned for 2 weeks and I don't even have the gun so idk what to do

Why should this appeal be considered?: Because I do not have the gun if I did I would give it the only gun in my inventory is a pistol as I'm new I was in the apartment when the shootout happened and police cam so I ran out and drove away if u unban me I will prove to u its not in my inventory or storage also the person who filed the f6 report has no proof of me doing it so why am I banned thanks for reading my report and sorry for any inconveniences have a good day
 
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I would recommend getting some evidence so you can show you did not break the rule.

PERP uses demos which record your gameplay at all times.

You can use this guide here; https://help.perpheads.com/page/demos


One the evidence is up, if it’s proves you did not do it, I’m sure you’ll be banned in no time!
 
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I would recommend getting some evidence so you can show you did not break the rule.

PERP uses demos which record your gameplay at all times.

You can use this guide here; https://help.perpheads.com/page/demos


One the evidence is up, if it’s proves you did not do it, I’m sure you’ll be banned in no time!
how can i prove i didnt do it if i have no clip also the person who filed the report has no clip of me doing it
 
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Prior to loading up a demo, it’s recommended that you connect to the main server (perpheads.win) first, so that you can load up the server content to reduce errors/missing textures once you load into a demo. Once you have done this, you will have to copy/paste the required demofile from garrysmod/data/phdemos to garrysmod/demos. You can then head back to the ‘Demos’ section of the menu and hover over the demo of your choice and press the ‘play’ button. It will take a minute or so to load the demo once you’ve pressed it.

demos


It can be tricky to know which demo to load into. The title of each demo makes it easier for you to know what the demo might have in it. Each demo file is formatted with the server name, date and the time the demo started recording. Once you’ve started playing on the server a lot, you’re likely to have multiple demo files for each day. This is because a demo recording records for a certain amount of time and then a new one begins.

If you are unsure which demo file concerns a given situation, contact a Staff Member as he will be able to provide you with the exact filename.

How to stop a demo recording​


You may need to manually end a demo recording when you’re on the server. This may be because you’ve just been killed for no reason and you want to now make an action request on that person. This way, if you end the recording you will know exactly where to go in the demo (the very end) as it ended just after the incident. To manually end a demo recording, you just got to open the player grid (by holding TAB) and pressing the button on the top right corner "Force Restart Demo"

Force Restart Demo


Following this, the demo will end and a new one will automatically begin to record. You may need to restart your game to see the latest demo recordings on the demos screen.

Making demos provide more information​


By default, once you’ve loaded up a demo you don’t get much information as names don’t always load and it can be hard to identify someone in a demo. However, TinySlayer has developed a LUA script that enables you to use ESP in demos to make it much easier to identify people. To install the ESP, you need to follow these instructions ( https://perpheads.com/threads/using-wallhacks-in-demos.34418/) :

  1. Right click on this link and save it locally: files.tinycoding.com/ESP.lua
  2. Move the ESP.lua file to your garrysmod/lua folder
  3. Join the perpheads server before playing the demo, to make sure the models are loaded
  4. Play the demo
  5. Type this command into console: sv_allowcslua 1 ; lua_openscript_cl ESP.lua
Inside Demo


From the image, you can see that enabling ESP in your demo provides a lot more information such as the player’s steam name, steamID and what they’re currently holding. The person to the left before ESP was loaded has no information at all.

Controlling the demo​


Once you’ve loaded up your demo and followed the instructions for loading up ESP, you can now start to play the demo. It’s incredibly useful to make the demo playback box appear. You can do this by pressing (SHIFT + F2) or if that doesn’t work, open up the console again and type in ‘demoui’ or ‘demoui2’. They’re very similar but in this case, I will be using demoui.

DemoUI


  • This box allows you to fully control the playback of the demo. I’ll explain from top to bottom what everything does:
  • The ‘Load...’ button opens up a file explorer where you’re able to load another demo if you wish
  • The ‘Stop’ button terminates the demo playback and you will be returned to the main menu
  • The bar next to the percentage controls the playback speed. You can slow it down to 0% (paused) or up to 600% of the original speed
  • The arrows underneath the progress bar allow you to go by each individual tick (a tick is a frame e.g. you would get 60 ticks a second if you capped your game to 60 FPS)
  • The ‘Goto’ button allows you to enter a specific tick into the empty whitebox on the right. Once you have entered one of the ticks that is less than the total number of ticks and press ‘Goto’, your game will freeze for a moment and then will resume at the tick you specified (DO NOT interact with the window while its loading, it will most likely crash your game)
  • The ‘Drive…’ button allows you to freely control the camera positioning so you’re not forced just in first person. You are required to hold the left mouse button down constantly and then you can use WASD to move around and the mouse to rotate
  • The ‘Edit…’ button provides a variety of features to edit the demo file. You generally won’t need to use these
  • The ‘Smooth…’ button is also not used that much. It just provides more tools for modifying the demo file
 
Messages
33
Reaction score
4
Points
30
Prior to loading up a demo, it’s recommended that you connect to the main server (perpheads.win) first, so that you can load up the server content to reduce errors/missing textures once you load into a demo. Once you have done this, you will have to copy/paste the required demofile from garrysmod/data/phdemos to garrysmod/demos. You can then head back to the ‘Demos’ section of the menu and hover over the demo of your choice and press the ‘play’ button. It will take a minute or so to load the demo once you’ve pressed it.

demos


It can be tricky to know which demo to load into. The title of each demo makes it easier for you to know what the demo might have in it. Each demo file is formatted with the server name, date and the time the demo started recording. Once you’ve started playing on the server a lot, you’re likely to have multiple demo files for each day. This is because a demo recording records for a certain amount of time and then a new one begins.

If you are unsure which demo file concerns a given situation, contact a Staff Member as he will be able to provide you with the exact filename.

How to stop a demo recording​


You may need to manually end a demo recording when you’re on the server. This may be because you’ve just been killed for no reason and you want to now make an action request on that person. This way, if you end the recording you will know exactly where to go in the demo (the very end) as it ended just after the incident. To manually end a demo recording, you just got to open the player grid (by holding TAB) and pressing the button on the top right corner "Force Restart Demo"

Force Restart Demo


Following this, the demo will end and a new one will automatically begin to record. You may need to restart your game to see the latest demo recordings on the demos screen.

Making demos provide more information​


By default, once you’ve loaded up a demo you don’t get much information as names don’t always load and it can be hard to identify someone in a demo. However, TinySlayer has developed a LUA script that enables you to use ESP in demos to make it much easier to identify people. To install the ESP, you need to follow these instructions ( https://perpheads.com/threads/using-wallhacks-in-demos.34418/) :

  1. Right click on this link and save it locally: files.tinycoding.com/ESP.lua
  2. Move the ESP.lua file to your garrysmod/lua folder
  3. Join the perpheads server before playing the demo, to make sure the models are loaded
  4. Play the demo
  5. Type this command into console: sv_allowcslua 1 ; lua_openscript_cl ESP.lua
Inside Demo


From the image, you can see that enabling ESP in your demo provides a lot more information such as the player’s steam name, steamID and what they’re currently holding. The person to the left before ESP was loaded has no information at all.

Controlling the demo​


Once you’ve loaded up your demo and followed the instructions for loading up ESP, you can now start to play the demo. It’s incredibly useful to make the demo playback box appear. You can do this by pressing (SHIFT + F2) or if that doesn’t work, open up the console again and type in ‘demoui’ or ‘demoui2’. They’re very similar but in this case, I will be using demoui.

DemoUI


  • This box allows you to fully control the playback of the demo. I’ll explain from top to bottom what everything does:
  • The ‘Load...’ button opens up a file explorer where you’re able to load another demo if you wish
  • The ‘Stop’ button terminates the demo playback and you will be returned to the main menu
  • The bar next to the percentage controls the playback speed. You can slow it down to 0% (paused) or up to 600% of the original speed
  • The arrows underneath the progress bar allow you to go by each individual tick (a tick is a frame e.g. you would get 60 ticks a second if you capped your game to 60 FPS)
  • The ‘Goto’ button allows you to enter a specific tick into the empty whitebox on the right. Once you have entered one of the ticks that is less than the total number of ticks and press ‘Goto’, your game will freeze for a moment and then will resume at the tick you specified (DO NOT interact with the window while its loading, it will most likely crash your game)
  • The ‘Drive…’ button allows you to freely control the camera positioning so you’re not forced just in first person. You are required to hold the left mouse button down constantly and then you can use WASD to move around and the mouse to rotate
  • The ‘Edit…’ button provides a variety of features to edit the demo file. You generally won’t need to use these
  • The ‘Smooth…’ button is also not used that much. It just provides more tools for modifying the demo file
what do i copy and paste the folder into
 
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Read the guide, it is literally idiot proof, however much you’re stress testing it.
 
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