- Messages
- 985
- Reaction score
- 1,930
- Points
- 610
Ban Request on @[PH] MrCupaCake a.k.a Jay Henderson
Your Steam/In-game Name:
My steam name is Zan and my in-game name is Zack Robberts.
His/Her Steam/In-game Name:
His steam name is [PH] MrCupaCake and his last name is Jay Henderson.
His/Her SteamID:
STEAM_0:1:55622030
Why Should This Player Be Punished:
This all started with a situation with the police at the bazaar, I heard gun shots and so I reported it. Once police came to the bazaar to deal with the situation, MrCupaCake blamed the shooting on me to the police which angered me quite a lot despite me being the one who made the call.
The police found Riekelt (Michelle Bowman) with a gun on it's back which led them to have suspicions. When the police left, MrCupCake began to threaten me with words such as (John Doe bug:
[Local] John Doe: Imam shot oyuYour Steam/In-game Name:
My steam name is Zan and my in-game name is Zack Robberts.
His/Her Steam/In-game Name:
His steam name is [PH] MrCupaCake and his last name is Jay Henderson.
His/Her SteamID:
STEAM_0:1:55622030
Why Should This Player Be Punished:
This all started with a situation with the police at the bazaar, I heard gun shots and so I reported it. Once police came to the bazaar to deal with the situation, MrCupaCake blamed the shooting on me to the police which angered me quite a lot despite me being the one who made the call.
The police found Riekelt (Michelle Bowman) with a gun on it's back which led them to have suspicions. When the police left, MrCupCake began to threaten me with words such as (John Doe bug:
[Local] John Doe: For dat
[Local] John Doe: go ahead
I dropped the argument until we met in one of the bazaar shops owned by Rodell Abdullah (Matt Grand/Bean Can) where he began to be rude to me again shouting things that were not particularly pleasant. His friend intervened and tried to stop the argument only to begin pushing me and hitting me alongside MrCupCake, his friends name was Bob James(?), i'm not quite sure.
In response to them punching, I did not fight back until MrCupCake began saying things to me again which angered me to the point where I gunpointed MrCupCake and walked up to him. MrCupCake then magically and quickly grabbed the Remington off his back when under gunpoint and when he was against the wall and began shooting at me which led to my death.
Note to myself:
Do not walk up to someone when gun pointing them.
I used this kind of force for my own protection but unfortunately, MrCupCake cares nothing for his life and fortunately for him, i've never been the greatest with a pistol or with gunpointing in general, I have never mugged or even gunpointed in my 7 months of PERPHeads, I do not intend to again.
In addition, the only players which were in the bazaar were friends of either MrCupCake's or my own, no other people were in the area and it was rather dark at the time of this incident.
Furthermore, MrCupCake essentially lied (to an extent) to Arron/Faith during an admin sit before this ban request was made in order to cover his actions or it was just him not understanding what he did wrong.
Overall, I acted in self defense but MrCupCake does not seem to think that 3.4 applies when I am willing to shoot (which he did not know).
The rules broken were (some rules may link together):
2.1 Play Realistically (not sure) -
This game mode aims to emulate real life, and as such, players are expected to play realistically at all times; because life is not ‘black and white’, there is potential for some scenarios to have not been included in this document, these rules are also not necessarily ‘written in stone’, meaning that exceptions can be made where appropriate - any such exceptions are purely determined by an administrator’s discretion.
If an administrator believes you have broken a rule and/or acted inappropriately/unrealistically, you will be expected to discuss the situation(s)/incident(s) with the administrator, and you will also be expected to justify your action(s); if you unable to appropriately and effectively justify yourself when requested, an appropriate form of punishment will be enacted.
Please note that if you feel an administrator has made an inappropriate decision, you may request to speak with a Senior Administrator, or instead, may freely discuss the rule(s) and/or incident(s) on the forums.
If an administrator believes you have broken a rule and/or acted inappropriately/unrealistically, you will be expected to discuss the situation(s)/incident(s) with the administrator, and you will also be expected to justify your action(s); if you unable to appropriately and effectively justify yourself when requested, an appropriate form of punishment will be enacted.
Please note that if you feel an administrator has made an inappropriate decision, you may request to speak with a Senior Administrator, or instead, may freely discuss the rule(s) and/or incident(s) on the forums.
3.3 Realistic Actions (not sure) -
All actions a player makes must be done as realistically as possible; for example, when jumping up-to, or down-from somewhere, it must be done so slowly, carefully, and without resulting in injury to the player. Another specific example is that players must always move in a realistic fashion, especially during combat; excessively crouching, jumping, etc, is likely to be deemed unacceptable.
3.4 Putting your life at risk -
Players must at all times act realistically, meaning that any actions taken that may put a player’s In-Character life, freedom from imprisonment and/or general wellbeing at risk must be done so in a realistic fashion, for realistically good/beneficial reasons and in such a way that can be justified as reasonable.
Risks are deemed to be unreasonable when it can’t be appropriately and effectively justified; for example, if a player was to rob the bank and fail, leading to their death, that player would be expected to demonstrate to an administrator that they had a realistic and reasonable plan and/or mind-set to succeed.
This rule is specifically relevant to the violation of any In-Character law, meaning that murders, thefts, etc, are all expected to be conducted realistically; for example, if a player kills another player, which results in the former’s death and/or imprisonment, it will mean that the player has failed and unless they can effectively and appropriately demonstrate/prove that they had a realistic and reasonable plan to succeed, an appropriate punishment will be enacted.
A common example would be for a player to murder a Police Officer in order to avoid receiving a traffic ticket; this would likely result in the enactment of an administrative punishment because this specific example is deemed to be inappropriate - this is because the risk (death/life-imprisonment) involved with the murder of a Police Officer is grossly disproportionate to the benefit of avoiding a traffic ticket, typically.
Another common example would be for a player to violate traffic laws without a good/reasonable reason.
Risks are deemed to be unreasonable when it can’t be appropriately and effectively justified; for example, if a player was to rob the bank and fail, leading to their death, that player would be expected to demonstrate to an administrator that they had a realistic and reasonable plan and/or mind-set to succeed.
This rule is specifically relevant to the violation of any In-Character law, meaning that murders, thefts, etc, are all expected to be conducted realistically; for example, if a player kills another player, which results in the former’s death and/or imprisonment, it will mean that the player has failed and unless they can effectively and appropriately demonstrate/prove that they had a realistic and reasonable plan to succeed, an appropriate punishment will be enacted.
A common example would be for a player to murder a Police Officer in order to avoid receiving a traffic ticket; this would likely result in the enactment of an administrative punishment because this specific example is deemed to be inappropriate - this is because the risk (death/life-imprisonment) involved with the murder of a Police Officer is grossly disproportionate to the benefit of avoiding a traffic ticket, typically.
Another common example would be for a player to violate traffic laws without a good/reasonable reason.
Evidence (Demo Required):
Demo being uploaded -
Youtube video (for simplicity and opinions) -
Tick:
The tick for this incident was 54,000 however the incident with the police and with the name calling happened slightly before, around 49,000/50,000 tick.
Thankyou for reading,
Demo being uploaded -
Youtube video (for simplicity and opinions) -
Tick:
The tick for this incident was 54,000 however the incident with the police and with the name calling happened slightly before, around 49,000/50,000 tick.
Thankyou for reading,
Last edited: