- Staff
- #1
Suggestion Title: Bank robbery changes to its existing form
Suggestion Description: Make the following changes to bank raids:
- A reward minimum of 20k if the robbery occurs when the vault is full and raiding party are outnumbered by police by 2 players. If the raiders outnumber the police, but the vault is full, the minimum reward should be 10k. If neither of these conditions are met, the minimum reward should be 6.25k
- The time it takes the drill to open the vault, the drills jam rate, and the time it takes for the alarm to sound should depend on how many officers are online. For example, 3 officers online (the minimum) would cause the drill to jam frequently and take longer to open, as well as instantly sound the alarm, whilst having 16 cops on would make the drill take the current amount of time, the alarm go off in just under 3/4 of the way through drilling, and the drill only jam once or twice if you’re unlucky.
- The time it takes the money launderer to spawn should depend on how many officers are online too, with it taking a long time whilst there are 3 officers on and around 5 minutes if the Police force is full.
- The time you have to drop off the money should decrease if the police force wasn’t populated at the time of the robbery.
- More public and open dropoff locations, such as City locations, Locations along the main roads, and other spot-able locations should be utilised if the bank robberies are done with low police counts, whilst if they are done in peak times, they should be only very secretive locations.
This is to make bank robberies occurring at peak hours seem like an equally as appetising decision as choosing to do them at 4am.
Why should this be added?:
- To make bank raiding almost as difficult and time consuming when done during quiet hours as much as they are during peak hours.
- Prevents any real loss of money from raiding the bank and winning conventionally. It’s possible for the bank raiders to lose money from robbing bank despite doing everything right and winning.
- Encourages bank robberies when everyone is online to enjoy a mass shootout, discourages them when there’s 3 half asleep people standing around to talk about old perp in bazaar.
What negatives could this have?:
- Players who can only rob bank at 3AM using sawed off shotguns and the occasional compensatorless SG550 with 2 mags having a more difficult time doing so I guess?
- Technically makes bank raiding easier (only during peak player times though, which bank raids rarely occur at).
Suggestion Description: Make the following changes to bank raids:
- A reward minimum of 20k if the robbery occurs when the vault is full and raiding party are outnumbered by police by 2 players. If the raiders outnumber the police, but the vault is full, the minimum reward should be 10k. If neither of these conditions are met, the minimum reward should be 6.25k
- The time it takes the drill to open the vault, the drills jam rate, and the time it takes for the alarm to sound should depend on how many officers are online. For example, 3 officers online (the minimum) would cause the drill to jam frequently and take longer to open, as well as instantly sound the alarm, whilst having 16 cops on would make the drill take the current amount of time, the alarm go off in just under 3/4 of the way through drilling, and the drill only jam once or twice if you’re unlucky.
- The time it takes the money launderer to spawn should depend on how many officers are online too, with it taking a long time whilst there are 3 officers on and around 5 minutes if the Police force is full.
- The time you have to drop off the money should decrease if the police force wasn’t populated at the time of the robbery.
- More public and open dropoff locations, such as City locations, Locations along the main roads, and other spot-able locations should be utilised if the bank robberies are done with low police counts, whilst if they are done in peak times, they should be only very secretive locations.
This is to make bank robberies occurring at peak hours seem like an equally as appetising decision as choosing to do them at 4am.
Why should this be added?:
- To make bank raiding almost as difficult and time consuming when done during quiet hours as much as they are during peak hours.
- Prevents any real loss of money from raiding the bank and winning conventionally. It’s possible for the bank raiders to lose money from robbing bank despite doing everything right and winning.
- Encourages bank robberies when everyone is online to enjoy a mass shootout, discourages them when there’s 3 half asleep people standing around to talk about old perp in bazaar.
What negatives could this have?:
- Players who can only rob bank at 3AM using sawed off shotguns and the occasional compensatorless SG550 with 2 mags having a more difficult time doing so I guess?
- Technically makes bank raiding easier (only during peak player times though, which bank raids rarely occur at).