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any1 asking for fps tips in game? refer them to this link:
http://PERPFPSBOOST.tk
CMD LINE:
-full -novid -useforcedmparms -noforcemaccel -noforcemspd -dev -console -novid +cl_cmdrate 100 +myinfo_bytes 2000 +cl_updaterate 101 +rate 30000 +r_hunkalloclightmaps 0
CFG:
THIS CONTAINS BINDS, YOU CAN CHANGE THEM EASILY. JUST REPLACE THE KEY THAT IS MADE BOLD.
WANT MOUSE KEYS?
Try out the key on some random f1 bind. itt show MOUSE5 for example. Simply type that instead of a key letter/number.
KEYPAD BINDS: (Sometimes require num-lock to be toggled)
http://PERPFPSBOOST.tk
CMD LINE:
-full -novid -useforcedmparms -noforcemaccel -noforcemspd -dev -console -novid +cl_cmdrate 100 +myinfo_bytes 2000 +cl_updaterate 101 +rate 30000 +r_hunkalloclightmaps 0
CFG:
THIS CONTAINS BINDS, YOU CAN CHANGE THEM EASILY. JUST REPLACE THE KEY THAT IS MADE BOLD.
WANT MOUSE KEYS?
Try out the key on some random f1 bind. itt show MOUSE5 for example. Simply type that instead of a key letter/number.
KEYPAD BINDS: (Sometimes require num-lock to be toggled)
- Numpad 0 - KP_INS
- Numpad 1 - KP_END
- Numpad 2 - KP_DOWNARROW
- Numpad 3 - KP_PGDN
- Numpad 4 - KP_LEFTARROW
- Numpad 5 - KP_5
- Numpad 6 - KP_RIGHTARROW
- Numpad 7 - KP_HOME
- Numpad 8 - KP_UPARROW
- Numpad 9 - KP_PGUP
- Numpad Dot or . - KP_DEL
- Numpad ENTER - KP_ENTER
- Numpad + - KP_PLUS
- Numpad - - KP_MINUS
- Numpad * - KP_MULTIPLY
- Numpad / - KP_SLASH
- Numpad next to Slash - KP_NUMLOCK
Code:
bind ; "r_shadows 0;r_3dsky 0"
bind . "r_shadows 1;r_3dsky 1"
// ; leaves you without a flashlight and big render distance, . gives you it. You need it sometimes, so bind them.
// having shadows binded is because yous sometimes need your flashlight. 0 disables it //but will give you a smashing fps boost, my making things a little darker.
r_queued_decals 1
//Performs magic with decals, doesn't alter them, just magic.
r_queued_post_processing 1
// Same magic
r_3dsky 0
r_drawbatchdecals 0
r_drawdetailprops 0
//even more fucking houdini shit
r_queued_ropes 1
// I sometimes experienced some weird shit with ropes flyng around, and by using this //command(when i fixed that issue) i noticed a big increase in FPS(paralake = rope confirm?)
r_threaded_client_shadow_manager 1
//Does something with shadows, shadows can take ALOT of particles
r_threaded_particles 1
r_threaded_renderables 1
//guess that these two above do something with threading.
r_fastzreject -1
//Diffrent version of mat_queue_mode, but it doesn't fuck up.
echo "If you see this then all your automatic FPS commands are set!"
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