Suggestion Title: Disarming police officers
Suggestion Description: Basically as a crim u can ziptie a cop, for idk - a hostage situation or whatever, theres a couple reasons.
And so - u can ziptie them, but they still have a firearm, if a cop takes him out of zipties he can instantly shoot, respond to other situations without even caring to go to pd, resupply
So why not make it that : crims can disarm them (they dont get the firearm, but the cop loses it from his inventory) to add some immersion, realism?
Why should this be added?:
- Immersion, realism
- Hopefully more roleplay situations between cops and crims
- Cops having to retreat, go to pd to resupply.
What negatives could this have?:
- Not sure, write down below if u have any negatives^
What problem would this suggestion solve?: ^As i said, cops instantly after being taken hostage, go patrol around without retreating to pd, taking a new duty firearm which breaks the realism
Suggestion Description: Basically as a crim u can ziptie a cop, for idk - a hostage situation or whatever, theres a couple reasons.
And so - u can ziptie them, but they still have a firearm, if a cop takes him out of zipties he can instantly shoot, respond to other situations without even caring to go to pd, resupply
So why not make it that : crims can disarm them (they dont get the firearm, but the cop loses it from his inventory) to add some immersion, realism?
Why should this be added?:
- Immersion, realism
- Hopefully more roleplay situations between cops and crims
- Cops having to retreat, go to pd to resupply.
What negatives could this have?:
- Not sure, write down below if u have any negatives^
What problem would this suggestion solve?: ^As i said, cops instantly after being taken hostage, go patrol around without retreating to pd, taking a new duty firearm which breaks the realism