[EVENT] Where's Wally?

Will you be attending?

  • Yes

    Votes: 4 57.1%
  • No

    Votes: 3 42.9%

  • Total voters
    7
Messages
602
Reaction score
597
Points
570
Location
London
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FAQ


WHAT IS WHERE'S WALLY ❓


Where's wally is a search game, where you will be expected to find myself or @Rowley in-game in our hiding spots, to obtain a prize.

WHO IS WALLY ❓

Myself & @Rowley will be hosting as Wally and will be hiding around the map.

WHAT WILL WALLY LOOK LIKE ❓

From the pictures above, next to the poster, you will see who you will need to find in-game

WHEN & WHERE IS THIS BEING HOSTED ❓

We still start by meeting at 6:30PM BST on Friday 3rd of April and we will meet at City Hall (03/04/26)

WHAT IS THE PRIZE POOL ❓
We are going to be hosting 3 rounds of where's Wally and the prize pool for each round will be $125,000, meaning if you win all, you will receive $375,000.
 
This sounds fun but how are you guys going to handle mugging? I feel like most good hiding spots in this map are usually in secluded and muggable areas, which could cause problems especially if seekers start following each other into muggable zones and start to gunpoint each other instead of actually trying to find Wally. On the other hand there could be cops camping in muggable zones to then gunpoint participants who have their guns out in muggable zones.
 
This sounds fun but how are you guys going to handle mugging? I feel like most good hiding spots in this map are usually in secluded and muggable areas, which could cause problems especially if seekers start following each other into muggable zones and start to gunpoint each other instead of actually trying to find Wally. On the other hand there could be cops camping in muggable zones to then gunpoint participants who have their guns out in muggable zones.

You don't need to handle that if you're the one mugging in the first place :cat:
 
This sounds fun but how are you guys going to handle mugging? I feel like most good hiding spots in this map are usually in secluded and muggable areas, which could cause problems especially if seekers start following each other into muggable zones and start to gunpoint each other instead of actually trying to find Wally. On the other hand there could be cops camping in muggable zones to then gunpoint participants who have their guns out in muggable zones.
We’re unable to disrupt the usual flow of the server. This was down to SMT and not us. We will try to make the positioning of Wally as fair as possible, but who knows. Maybe it’ll be fun to add some spice to it in the last round
 
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