Factory Job

Status
Not open for further replies.
Messages
237
Reaction score
264
Points
340
Description of the idea:
A new legal job for players, a potential candidate for the "player ran economy" concept thought up by StephenPuffs.

A job that is almost on par with the payout from drugs, except manufacturing legal items that could be collected by the delivery driver from properties to then be transported to the warehouse to be shipped off overseas or something along that concept.

How would it work? Controversially utilising both the Glass Co. buildings as a now protected entity such as how the farm has became over the past years to enable players to safely craft and operate equipment.

An NPC outside the building will be recruiting players for them to work in the facility.
There would be several pieces of machinery placed around the building, each having a specific purpose in the manufacturing process. For example, the player have to wait for the delivery driver to deliver some of the materials required for the process, or if there is no driver in service, then a box would be spawned from the two box vans parked up. The player would then go to a computer on a desk which advisably shows on the monitor what exactly is to be manufactured. You head to the first station and you select what you're making, then you go from there hopping from one station to another to eventually manufacturer the whatever you're making. You then stick it in a box, or several of the same items in this box and wait for the courier to arrive to take the parcel away back to the warehouse.

Obviously, the more players in the job, the less the payout.

Why should this be added? (pros):

- Contributing towards the "player owned economy" idea potentially.
- "adds realism".
- A better more safer alternative to drugs which would most certainly result in less players being salty at the fact they lost their shit.
- New legal job.
- A factor of risk should be involved (i.e PPE required to operate stuff).

What negatives could this have? (cons):

- Overly complicated idea for the size of PERPheads.
- Would be used for a week after release.
- Glass Co. would no longer be player owned as this building is the only suitable building for this idea.

*Other additions:
- Work from own property potentially.
- Organisation styled job?
 
Status
Not open for further replies.

Similar threads

  • Locked
  • Suggestion Suggestion
Replies
1
Views
710
  • Locked
  • Suggestion Suggestion
Replies
4
Views
913
Replies
12
Views
2K
  • Locked
  • Suggestion Suggestion
Replies
3
Views
2K
Back
Top