Firearms Improvement

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Topic: Firearms



Short explanation (in notes): Basically, before we could craft things with a click of a button? A sniper could be crafted within 10 seconds if you had the a materials. I don't think it should go back to that but I think the higher level you are, the faster you can craft things. So maybe every time you level up thats 0.5% faster the green bar goes across.


Detailed description (why should it become added/...): It promotes realism. Realistically when you're more experienced at something you're better at it. Which means generally you'd be able to do it better or faster. So for example say if you were trying to play something on a piano, you'd start off playing it slow, but eventually when you're more experienced at it you'd get a lot faster.




Optional additions:
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Neutral, just because your skilled in craftin could also mean you would use more time improving it and less since you knew the way to do it? Maybe the timer gets 0.5% shorter for every fifth time you craft it or maybe every second?
 
+Support
Like Liam has stated, the better you are at something that normally means you are faster at it. It would add more realism.
 
Ash;n43239 said:
+Support
Like Liam has stated, the better you are at something that normally means you are faster at it. It would add more realism.

Reason why I +Support it.
 
Minilarro said:
Neutral, just because your skilled in craftin could also mean you would use more time improving it and less since you knew the way to do it? Maybe the timer gets 0.5% shorter for every fifth time you craft it or maybe every second?
I wouldn't take it the far, I'd just like to keep it simple; you incresae your level, you decrease the time. As before, it usto craft with a click of a button.
 
Good idea, this would give advantages to people with a high firearms level when making a shop that crafts on demand. I like this a lot, even if I do enjoy sitting on ovens for hours crafting weapons. (Not even being ironic)
 
Ben Lockwood said:
Good idea, this would give advantages to people with a high firearms level when making a shop that crafts on demand. I like this a lot, even if I do enjoy sitting on ovens for hours crafting weapons. (Not even being ironic)
Yeah. So overall by the time you're on level 50 firearms, you'd be crafting 25% faster than at 0. And when on 100, it would be 50% faster. Nothing too OP lol.
 
I 100% support this idea. People with level 100 firearms will still wait the same time as a level 1 which is highly unrealistic because as you said, they would have more experience. I hope this does get added it would be more rewarding and would make things so much easier.
 
Minilarro said:
Neutral, just because your skilled in craftin could also mean you would use more time improving it and less since you knew the way to do it? Maybe the timer gets 0.5% shorter for every fifth time you craft it or maybe every second?
A new US Army Airforce Trainee can put together an M16 in about 50 seconds. Now thats what Liam means with if you are good at something
 
Minilarro said:
Neutral, just because your skilled in craftin could also mean you would use more time improving it and less since you knew the way to do it? Maybe the timer gets 0.5% shorter for every fifth time you craft it or maybe every second?
I can put a Glock 17/19 together in 10 sec max. No big deal when you have learned it but you are right Daymon.
 
Minilarro said:
Neutral, just because your skilled in craftin could also mean you would use more time improving it and less since you knew the way to do it? Maybe the timer gets 0.5% shorter for every fifth time you craft it or maybe every second?
Yeah. It's realistic and does improve your determination to higher your firearms. Because don't forget you spend millions on getting to 100. Just needs to be a bit more rewarding
 
its been a while for this post bump i also +support because like daymon said a us soldier can assemble it in 50 secs or more
 
I see several posts referring to trained soldiers, well I have news for you, you're a citizen of Paralake City, sure you might claim to have an ex-military background but we can't presume each person does. I mean there's several gun related activities that we never require in our gamemode either, such as sight adjusting, barrel cleaning, stock setting, adjusting for wind, misfires, etc... The list goes on. So allowing you to simply make a gun and then never have to take the time to make sure it is adjusted to your personal character or clean so it shoots properly or whatever, seems quite fair if you ask me.

I will agree that you probably should assemble faster as you get higher levels away from the base level to craft a certain item, but it wouldn't be a massive increase in all respects as to retain some sort of balance. Overall let's be honest, the crafting system as it stands is pretty bad, by just clicking an item to make. Personally I would like to potentially reduce the time by having a more interactive type of crafting as well as other various factors, but it would mean overhauling it completely which would take some time and a clear way of doing it. Plus just having guns be the main thing people care about crafting is rather lame, need other stuff that would be considered important as to help inspire business among players.

TL;DR
Yes you should get better as you get higher levels, no it shouldn't be incredibly short.
 
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