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What rule do you wish to Edit/Add: 2.5 - Excessive Negativity
Your version of the rule:
Players may not excessively impact the experience of others in a negative manner, unless the actions are a proportionate escalation of negative actions that have been performed against the original player.
For example, it is not acceptable to:
Why do you believe this rule should be Added/Edited:
People gunpoint cops, and if you're a police officer and give up, they shoot you anyway. If you Gp someone out of a car, then you can take their gun/radio or tie them up etc. It's pretty stupid to follow 3.4 if following their orders is more likely to get you killed than just slamming the accelerator.
Your version of the rule:
Players may not excessively impact the experience of others in a negative manner, unless the actions are a proportionate escalation of negative actions that have been performed against the original player.
For example, it is not acceptable to:
- Intentionally mug and targeting new players.
- Destroy valuable items due to basic distaste such as product prices.
- Killing a player over verbal insults, minor or accidental actions.
- Killing a player after mugging them because they’ve seen your identity.
- Shoot government employees (Including police) who are compliant with your orders under gunpoint
Why do you believe this rule should be Added/Edited:
People gunpoint cops, and if you're a police officer and give up, they shoot you anyway. If you Gp someone out of a car, then you can take their gun/radio or tie them up etc. It's pretty stupid to follow 3.4 if following their orders is more likely to get you killed than just slamming the accelerator.