Server Suggestion Hunter job for the forest

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Suggestion Title: Hunter job for the forest
Suggestion Description: Hunting job, which would allow you to hunt animals. Essentially you would get a list of animals that need to be hunted (deers, turkey, bears*). You complete that list and get paid X amount of money. Additionally the meat from the shot animal could be picked up and grilled just like fish.

Creating a leveling system that allows hunters to search and kill different animals based on their level. Additionally adding a police weaponry-styled system to grab different weapons based on their level.

This job would be pretty much limited to the area of the forest. Expanding the idea of adding bears could create a new risk for people roaming and attempting to mug players in the forest. Meaning that staying stationary for too long could be very risky.

Example of NPCs for the animals: https://steamcommunity.com/sharedfiles/filedetails/?id=522764555

Why should this be added?:
- More jobs!

What negatives could this have?:
- Potential performance issues due to animal NPCs
- Adjusting the laws to allow hunters to possess weapons
- Hunters using their weapons to shoot people
- Police/players being confused by the shots.

What problem would this suggestion solve?: Additional RP capabilities, more jobs, more fun, more content.
 
Can't wait to get mugged or shot by the popo's after a nice hunt.
They should have a specialized outfit, unobtainable but other players.

Additionally they wouldn't be able to be mugged as they'd serve as government employees.
 
See no use in this, would probably give the server more lag than it has anyway and when a shot is heard in the forest how would you tell if its just a hunter or a raid.
 
See no use in this, would probably give the server more lag than it has anyway and when a shot is heard in the forest how would you tell if its just a hunter or a raid.
Hunters would you specific lower-tier weapons, which all have a specific noise. And the point of the shots would be just that.
 
Seems like a very pointless job addition. Hunting would be interesting, but making animal NPCs work would be a challenge I suspect.
 
I can’t wait for some John Doe to do a Chris Kyle LARP when I raid a wood cabin.
 
Would be a very good idea, nice to add a non criminal role, but would just lead to people being robbed and mugged while hunting
 
Suggestion Title: Hunter job for the forest
Suggestion Description: Hunting job, which would allow you to hunt animals. Essentially you would get a list of animals that need to be hunted (deers, turkey, bears*). You complete that list and get paid X amount of money. Additionally the meat from the shot animal could be picked up and grilled just like fish.

Creating a leveling system that allows hunters to search and kill different animals based on their level. Additionally adding a police weaponry-styled system to grab different weapons based on their level.

This job would be pretty much limited to the area of the forest. Expanding the idea of adding bears could create a new risk for people roaming and attempting to mug players in the forest. Meaning that staying stationary for too long could be very risky.

Example of NPCs for the animals: https://steamcommunity.com/sharedfiles/filedetails/?id=522764555

Why should this be added?:
- More jobs!

What negatives could this have?:
- Potential performance issues due to animal NPCs
- Adjusting the laws to allow hunters to possess weapons
- Hunters using their weapons to shoot people
- Police/players being confused by the shots.

What problem would this suggestion solve?: Additional RP capabilities, more jobs, more fun, more content.
id kidnap animals n take them baz add this
 
The raider opening my door seeing a saber-tooth tiger jumping at them: :penguin:

In theory this would be cool but it just seems like the animal npc's would be far too janky.
 
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