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Suggestion Title: Melee crippling but no minging
Suggestion Description: If a player uses a melee (which is reasonably able to cripple someone realistically) let’s say a baseball bat cause it makes sense to hit a player in their legs there then have them cripple.
(assuming the bat user has nothing in strength genetic) the chance of crippling is 1%. It scales the higher your strength is
Strength 1 - 5% chance
Strength 2 - 10% chance
Strength 3 - 15% chance
Strength 4 - 20% chance
Strength 5 - 25% chance
Alternatively you could make it so crippling only works with level 3 or 4 strength at minimum.
This would allow players to enjoy a good mechanic for roleplay and pvp whilst stopping the so called “sperms” from minging due to the impossibility or highly rare chance that a “sperm” can pull off all of this before just getting a PPK to shoot you in the leg which is 100% chance to cripple you.
Why should this be added?:
- balanced
- new avenue of roleplay
- rEaLisM
- not minge-able by sweaters unless a sweater is giga balling with money or extremely lucky
What negatives could this have?:
- can be abused by veteran players or a sweater who has money who may as well just buy a gun to do the minging they plan on at that point.
Suggestion Description: If a player uses a melee (which is reasonably able to cripple someone realistically) let’s say a baseball bat cause it makes sense to hit a player in their legs there then have them cripple.
(assuming the bat user has nothing in strength genetic) the chance of crippling is 1%. It scales the higher your strength is
Strength 1 - 5% chance
Strength 2 - 10% chance
Strength 3 - 15% chance
Strength 4 - 20% chance
Strength 5 - 25% chance
Alternatively you could make it so crippling only works with level 3 or 4 strength at minimum.
This would allow players to enjoy a good mechanic for roleplay and pvp whilst stopping the so called “sperms” from minging due to the impossibility or highly rare chance that a “sperm” can pull off all of this before just getting a PPK to shoot you in the leg which is 100% chance to cripple you.
Why should this be added?:
- balanced
- new avenue of roleplay
- rEaLisM
- not minge-able by sweaters unless a sweater is giga balling with money or extremely lucky
What negatives could this have?:
- can be abused by veteran players or a sweater who has money who may as well just buy a gun to do the minging they plan on at that point.