- Messages
- 35
- Reaction score
- 9
- Points
- 165
Suggestion Title: Moderation of the quality of scenarios within reason.
Suggestion Description: I think it would be beneficial to add some rules regarding the quality and effort exerted in roleplay scenarios.
Why should this be added?:
- Some people just don't try, or they only want money for the jobs actions, are lazy in their effort to make the situation more engaging, this can degrade the server experience when it happens repeatedly
- I've been a part of and have witnessed many needless dramas over low quality scenarios upsetting people this would help clear that up
- A basic modicum of quality control would help overall enhance the immersion and experience, therefore helping server livelihood and activity.
- It just isn't fun to roleplay with someone who isn't trying or just wants money from the job and nothing else, ESPECIALLY when its someone who can do actions on you against your will, such as PD or SS.
What negatives could this have?:
- Even I have my own regards in what can be easily misconstrued as an overreach of telling people how to roleplay
- The definition of "Quality Roleplay" seems very subjective, what may impress me, may not impress you and vice versa, it may be hard to determine what exactly makes a good quality scenario.
- This could have a negative effect on people who simply lack the ability to roleplay at higher more immersed level.
What problem would this suggestion solve?: I believe it would help to diminish drama sparked over low effort or lazy actions in roleplay scenarios, help to cut out the types who are just in it for a grind and don't want to roleplay. and overall help enhance the immersion of the server as well as living up to the "Serious Roleplaying Server" in your loading screen. Too many people treat this like an fps.
Suggestion Description: I think it would be beneficial to add some rules regarding the quality and effort exerted in roleplay scenarios.
Why should this be added?:
- Some people just don't try, or they only want money for the jobs actions, are lazy in their effort to make the situation more engaging, this can degrade the server experience when it happens repeatedly
- I've been a part of and have witnessed many needless dramas over low quality scenarios upsetting people this would help clear that up
- A basic modicum of quality control would help overall enhance the immersion and experience, therefore helping server livelihood and activity.
- It just isn't fun to roleplay with someone who isn't trying or just wants money from the job and nothing else, ESPECIALLY when its someone who can do actions on you against your will, such as PD or SS.
What negatives could this have?:
- Even I have my own regards in what can be easily misconstrued as an overreach of telling people how to roleplay
- The definition of "Quality Roleplay" seems very subjective, what may impress me, may not impress you and vice versa, it may be hard to determine what exactly makes a good quality scenario.
- This could have a negative effect on people who simply lack the ability to roleplay at higher more immersed level.
What problem would this suggestion solve?: I believe it would help to diminish drama sparked over low effort or lazy actions in roleplay scenarios, help to cut out the types who are just in it for a grind and don't want to roleplay. and overall help enhance the immersion of the server as well as living up to the "Serious Roleplaying Server" in your loading screen. Too many people treat this like an fps.
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