- Staff
- #1
Suggestion Title: Must hold weapons in hands to store them.
Suggestion Description: To prevent the absolute kerfuffle required after a user combat stores a weapon in a trunk or storage chest whilst under direct gunpoint either during a raid or a police situation, to preserve realistic gameplay, and to justify police shooting down Suspects storing guns under gunpoint, Storing a primary or secondary weapon in your storage chest or trunk should require you to be actively holding the weapon in your hands in order to store it.
This suggestion will clarify a weapon was stored, make it more obvious for someone who would be at a financial loss from the storing of items to act upon, and would overall improve self enforcement of storage rules.
This should not apply to any item that isn’t a primary or secondary weapon. Explosives and incendiaries should not have this feature.
Why should this be added?:
- Realistic as you would need to have said item in your hands to then release it from your hands and store said item.
- As far as I’m aware, it would not impede roleplay.
- People who are gunpointing a player can now shoot said player for having a weapon out under gunpoint.
- You would know a firearm was just stored if they had it out upon storing it.
What negatives could this have?:
- Could be code spaghetti to make.
- Might impede roleplay? Probably not.
Suggestion Description: To prevent the absolute kerfuffle required after a user combat stores a weapon in a trunk or storage chest whilst under direct gunpoint either during a raid or a police situation, to preserve realistic gameplay, and to justify police shooting down Suspects storing guns under gunpoint, Storing a primary or secondary weapon in your storage chest or trunk should require you to be actively holding the weapon in your hands in order to store it.
This suggestion will clarify a weapon was stored, make it more obvious for someone who would be at a financial loss from the storing of items to act upon, and would overall improve self enforcement of storage rules.
This should not apply to any item that isn’t a primary or secondary weapon. Explosives and incendiaries should not have this feature.
Why should this be added?:
- Realistic as you would need to have said item in your hands to then release it from your hands and store said item.
- As far as I’m aware, it would not impede roleplay.
- People who are gunpointing a player can now shoot said player for having a weapon out under gunpoint.
- You would know a firearm was just stored if they had it out upon storing it.
What negatives could this have?:
- Could be code spaghetti to make.
- Might impede roleplay? Probably not.