Nocolliding Ragdolls

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As the title says, I'm suggesting nocolliding dead ragdolls. There are sometimes too many dead bodies stacked up in one corridor or a door, that you're not able to go through properly and it becomes the reason of your death. Which is if you ask me, very annoying. I'm going to post a picture where I died in a gunfight because I couldn't go through the corridor because of one dead body, I thought it was very unfair and decided to post this suggestion.

4JyvB.jpg
 
Hmm that screenshot looks familiar to me xD
He is right that the ragdolls can be annoying but I do like the sort of realism this adds.
(You won't run through a corridor full of dead people either)
 
It's not always just in the way though, it's extremely buggy and often means you're so inaccurate when in a gun fight that you die anyway (Shakes your screen). I don't know if it bugs for anyone else but it certainly does for me.
 
I think the bodies should stay as they are, as it makes it realistic when you are hit by a car, you can drag them. And in real life, if there was a corridor filled with bodies, you would have to step around/on them slowing you. Yes standing on a body does cause you to 'shake' up and down but really, just drag the bodies to one side.
Just the other day a raid was conducted on Subs 2, there where 10 officers, 4 swat and the .Ltn, It was a blood bath, bodies where everywhere blocking the door and the stairs. The police had to move the corpses out of the house just to get in, I found this realistic and funny to say the least.
 
1 or 2 corpses blocking a whole stairway is not very realistic. Of course, I haven't tried walking past a corpse in real life, but I'd imagine it would be like walking past any other object.

It'd only make sense that you could walk past it, instead of shaking on top of it and glitching inside it, hindering your movement.
 
You're missing the point Numse, while yes you can step around bodies in real life, in any game, Source included, you can't position exactly where your foot will go, so you always just walk in a straight line which means you end up walking on the body. Yes it is annoying that they end up shaking your screen when you're trying to move over them, but there's no real good way to change this, I can think of one way that might help minimize it, but it'd also reduce the level of realism of the bodies, and no guarantee it would work either. Simply walking through the bodies or having them nocollide seems like it gets rid of a lot of gameplay, considering I think it may inadvertently make it so they'd go through props as well, I doubt anyone would find that very serious.
 
Menta said:
denied
//closed
this is not battelfield, cod, cs...
sry but Nocoliding Ragdolls are absolutly unrealistic
you would not just step over a dead body, i know that everyone in this game wants to be a badass but this will not work, even if you would try to step over them you will maybe trip and fall
sry honey ;)
 
Menta said:
denied
//closed
haha sry i am trying to clean this section up :D
when i write a lovely comment to all posts i will never finish this ;)
 
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