Map Suggestion Oak Hill/Love Lane junction changes

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Suggestion Title: Oak Hill/Love Lane junction changes
Suggestion Description: Widen the corner for drivers who wish to drive into Oak Hill when they come from Love Lane (power sub station). Currently, it is a very sharp bend and some vehicles have a hard time making a sharp turn where a rounded quarter circle for the corner would be more beneficial to allow for a way better transit into the other road and hopefully reduce accidents. As of now I mostly end up in the other lane and do a harsh stop, those who have driven the TFU range rover before probably know this issue well.

The forest gas station junction (Hicktown Trk+Cornfield Rd) has this which works pretty well.

Why should this be added?:
-Hopefully prevent accidents and overall make it easier to turn into Oak Hill when approaching from Love Lane.

What negatives could this have?:
-People take the corners at full speed instead of being hinted to slow down for a turn.
-This could also be a problem if people coming from Oak Hill take a very early left turn into Love Lane.

What problem would this suggestion solve?: Remove the sharp corner which a lot of vehicles struggle to take correctly, ending up in the wrong lane as they turn and also heavily brake which could screw up traffic from behind.

Useful Images:
3fdZjRp.png
 
I’m up for the idea of smoothing turns.

This means racing and high speed pursuits will be a lot more enjoyable as high speeds don’t get bogged down by sharp turns so turns are smooth as well as speed is maintained throughout a course, albeit drifting itself is skill based and enjoyable in its own right.
 
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From my experience, I think the two thing which can help high speed driving feel smoother is

Widen turns to allow for speed maintenance.

Smooth road cut offs to minimize unexpected skidding

in V5, I feel like roads had smoother edging at the road cut offs which was necessary for the tires to not suddenly lose traction then skid. At high speeds, during chases for example, this is horrible because it can lead to unexpected and un-dodge-able crashes.. It happens now, I assume cause it’s a new map so it should improve overtime.
 

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