- Messages
- 153
- Reaction score
- 418
- Points
- 610
Description of the idea: Limit the number of players an org can have and maybe make them pay/level up to unlock more members
Why should this be added? (pros): There would be more skill-based orgs where the members are closer, there wouldn't be any zergs and there would be more active. Also the alliance option would be more utilized as not everyone can be in the same org. I feel like this would bring some good competition and bring more competitive criminal aspect side of things.
What negatives could this have? (cons): Not to realistic
*Other additions: I would like to see what everyone thinks of the idea, I understand a lot of people would disagree but in the long run I think it will bring back there being more competitive org play rather than having crims vs PD or big org vs skilled org.
*Images: N/A
Why should this be added? (pros): There would be more skill-based orgs where the members are closer, there wouldn't be any zergs and there would be more active. Also the alliance option would be more utilized as not everyone can be in the same org. I feel like this would bring some good competition and bring more competitive criminal aspect side of things.
What negatives could this have? (cons): Not to realistic
*Other additions: I would like to see what everyone thinks of the idea, I understand a lot of people would disagree but in the long run I think it will bring back there being more competitive org play rather than having crims vs PD or big org vs skilled org.
*Images: N/A