Org XP tweak

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Description of the idea:

Make the XP gained from killing rivals depend on the weapon used.

Rather than a fixed XP rate, the rate of XP gained should vary depending on the weapon used.

The rates should be:
- Lower for Sniper rifles, non concealable SMGs and Rifles.
- low for Shotgun kills
- Medium for concealable shotguns and concealable SMGs
- High for pistols
- Higher for Melee weapons
- Very high for fists.


Why should this be added? (pros):
- More encouragement to fight rivals with more skill required weaponry.
- rewarding players for doing so.
- Making fistfights for turf more viable options.


What negatives could this have? (cons):
- None really
 
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Would this mean the rivals would also lose equal amount of exp when killed with these?
 
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