Project SWARM

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Discussion Post: https://perpheads.com/threads/swarm.34386/

Main Idea: A gamemode similar to zombies, however much more suitable for round-based gameplay rather than a IRL event-spanning event.

Full description of the idea: https://docs.google.com/document/d/1T_R1JEY-xC9Fzz9mJ7yDku9EA0xGZjXQxyQpeGJ3Y3c/edit?usp=sharing

Why should it be added?: Right now, the event we have for zombies just isn't really something we can do as a quick 10-20 minute event due to the sheer size and mechanics. This itself could definitely be a lot of fun due to this one having an objective which is actually achievable and will end the game.

Pros: ABSOLUTE CHAOS (in a good way), a bit of variation to the zombie idea, an actual event we can do year round due to it's consistency and time limit, nothing seems too OP, zombies that actually can be fun to play due to their speed, encourages movement over camping, no NPCs will mean that getting supplies is paramount.

Cons: Some may consider the zombies OP, uncoordinated attacks may lead to saltiness, could be hard to code but shouldn't be too bad, will require entire server to be in on the idea.

*Other additions:

*Images:
 
this seems awfully complicated for a sub game mode of a completely different genre of server.

just go play black ops zombies or killing floor or something (both are good games btw xd)
 
this seems awfully complicated for a sub game mode of a completely different genre of server.

just go play black ops zombies or killing floor or something (both are good games btw xd)

Alright, so Black Ops and Killing floor are both round based, this one is one round and is region based. Also, in Black Ops and Killing Floor they're AI controlled whereas these ones are player-controlled. And plus, this is meant just for a bit of fun on the server with server weapons.
 
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