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Suggestion Title: Recycling failed attempts.
Suggestion Description: The system for lockpicking or bobbypinning relies on RNG as we know. I suggest rather than having the item delete when the result is failure that instead the bobby pin or crowbar gets turned into a "Broken Crowbar." or "Broken Bobbypin" showing physical in-game detail without a need for /me or /desc indicating it was used.
This broken item can be then scrapped into a piece or two pieces of metal.
An alternative to the scrapping method mentioned above, if possible, instead is to introduce a way for more RNG to happen regarding your crafting skill. That way if you get anything back from scrapping or on a more rarer occurrence you can get 2/3rd's of the material used to craft the non-broken version of the item which is being scrapped.
Scrapping NEEDS to be done with a workbench to avoid easy destruction of evidence and add to the crafting system.
The scrap-able item should have a description indicating that it can be scrapped to give a hint to new players or un-informed players of the purpose of such item.
Why should this be added?:
- Useful for criminals and newer players who are too poor to afford as many crowbars as more seasoned players, that way they get to have more raiding fun!
- Cops when investigating don't need to host a free masterclass on how to use /me or /desc or risk being lied to by players, instead they just see the physical evidence which is realistic.
-Immersive
-Useful for crafters.
- Makes crafting skill more useful (if the alternative is introduced)
What negatives could this have?:
- More entitites which can be avoided if people are given a hint on what it is used for.
Suggestion Description: The system for lockpicking or bobbypinning relies on RNG as we know. I suggest rather than having the item delete when the result is failure that instead the bobby pin or crowbar gets turned into a "Broken Crowbar." or "Broken Bobbypin" showing physical in-game detail without a need for /me or /desc indicating it was used.
This broken item can be then scrapped into a piece or two pieces of metal.
An alternative to the scrapping method mentioned above, if possible, instead is to introduce a way for more RNG to happen regarding your crafting skill. That way if you get anything back from scrapping or on a more rarer occurrence you can get 2/3rd's of the material used to craft the non-broken version of the item which is being scrapped.
Scrapping NEEDS to be done with a workbench to avoid easy destruction of evidence and add to the crafting system.
The scrap-able item should have a description indicating that it can be scrapped to give a hint to new players or un-informed players of the purpose of such item.
Why should this be added?:
- Useful for criminals and newer players who are too poor to afford as many crowbars as more seasoned players, that way they get to have more raiding fun!
- Cops when investigating don't need to host a free masterclass on how to use /me or /desc or risk being lied to by players, instead they just see the physical evidence which is realistic.
-Immersive
-Useful for crafters.
- Makes crafting skill more useful (if the alternative is introduced)
What negatives could this have?:
- More entitites which can be avoided if people are given a hint on what it is used for.