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Suggestion Title: Stripping Equipment
Suggestion Description: When an officer’s equipment is stripped via ziptie, the strip should disable:
1) The officer from using their panic button
2) Having a life alert ping when they go down.
3) The tracker they have on dispatch map so their GPS is not located.
An example scenario:
A hostage negotiation is initiated via an organized kidnapping of a high ranking officer to a remote location by a criminal crew to free someone they know is in jail for max sentence + fine.
The crew sends one negotiator out to introduce himself and provide physical photographic evidence showcasing the officer in zip ties with a gun aimed at his head.
With this suggestion, the cops can’t unrealistically GPS track via life alert or dispatch map and the officer wouldn’t magically panic button if he somehow broke zip ties foiling this elaborate roleplay due to a game limitation.
Why should this be added?:
- why would crims leave those on him?
- properly disarms the officer in a completely logical way
- isn’t a really a crim buff, the option on stripping is to strip all equipment.
What negatives could this have?:
- too easy to murder officers?
What problem would this suggestion solve?: Game limitation holding back negotiation roleplay
Suggestion Description: When an officer’s equipment is stripped via ziptie, the strip should disable:
1) The officer from using their panic button
2) Having a life alert ping when they go down.
3) The tracker they have on dispatch map so their GPS is not located.
An example scenario:
A hostage negotiation is initiated via an organized kidnapping of a high ranking officer to a remote location by a criminal crew to free someone they know is in jail for max sentence + fine.
The crew sends one negotiator out to introduce himself and provide physical photographic evidence showcasing the officer in zip ties with a gun aimed at his head.
With this suggestion, the cops can’t unrealistically GPS track via life alert or dispatch map and the officer wouldn’t magically panic button if he somehow broke zip ties foiling this elaborate roleplay due to a game limitation.
Why should this be added?:
- why would crims leave those on him?
- properly disarms the officer in a completely logical way
- isn’t a really a crim buff, the option on stripping is to strip all equipment.
What negatives could this have?:
- too easy to murder officers?
What problem would this suggestion solve?: Game limitation holding back negotiation roleplay