Description of the idea:
Disable the auto-upright feature on all vehicles except the tow truck. If your vehicle flips over, it should remain flipped over.
After 1 minute, you can shove the vehicle with your fists' right click to initiate a chance based "push-your-car-back-onto-its-wheels" system with a 1/8 chance of succeeding. With improved chances the higher your strength is, with strength 5 gene giving a 1/3 chances to flip it back onto its wheels successfully.
It'll be a similar system to repairing your car with your own wrenches. You cannot do it immediately. This is to prevent some e-sport player from hopping out of his Bugatti, flipping it back over and driving off.
A timer will appear similarly to wrenches when you push the car with your fists, when doing it before the allowed time.
The way cars will flip back over is that the auto-upright feature will enable once you've successfully passed the chance based system for a total time of 5 seconds before disabling again.
EDIT: A 5 second countdown and a warning message on the right of your screen is granted before the car flips over, letting the user stand back so the vehicle doesn't crush them.
EDIT2: Certain vehicles above a certain size should never be able to be un-flipped, just because of their size and weight. Take the Ford F350 and Raptor for example.
Why should this be added? (pros): It's not really a positive thing to have your car flip over, but it's less stupid than when the cop car you just flipped over with your ford raptor doesn't immediately get back up onto its wheels and rams into you at full speed and tiers your car in a fit of rage.
What negatives could this have? (cons): Could cause unforeseen consequences with vehicles that have been balanced physics-wise, such as the tow-truck towing heavier cars (swat van, and itself) and other issues that may arise from cars benefiting from invisible downforce applied to it.
Disable the auto-upright feature on all vehicles except the tow truck. If your vehicle flips over, it should remain flipped over.
After 1 minute, you can shove the vehicle with your fists' right click to initiate a chance based "push-your-car-back-onto-its-wheels" system with a 1/8 chance of succeeding. With improved chances the higher your strength is, with strength 5 gene giving a 1/3 chances to flip it back onto its wheels successfully.
It'll be a similar system to repairing your car with your own wrenches. You cannot do it immediately. This is to prevent some e-sport player from hopping out of his Bugatti, flipping it back over and driving off.
A timer will appear similarly to wrenches when you push the car with your fists, when doing it before the allowed time.
The way cars will flip back over is that the auto-upright feature will enable once you've successfully passed the chance based system for a total time of 5 seconds before disabling again.
EDIT: A 5 second countdown and a warning message on the right of your screen is granted before the car flips over, letting the user stand back so the vehicle doesn't crush them.
EDIT2: Certain vehicles above a certain size should never be able to be un-flipped, just because of their size and weight. Take the Ford F350 and Raptor for example.
Why should this be added? (pros): It's not really a positive thing to have your car flip over, but it's less stupid than when the cop car you just flipped over with your ford raptor doesn't immediately get back up onto its wheels and rams into you at full speed and tiers your car in a fit of rage.
What negatives could this have? (cons): Could cause unforeseen consequences with vehicles that have been balanced physics-wise, such as the tow-truck towing heavier cars (swat van, and itself) and other issues that may arise from cars benefiting from invisible downforce applied to it.
Last edited: