Server Suggestion The Mayor job could use some tweaks

Messages
22
Reaction score
4
Points
50
Suggestion Title: The Mayor job could use some tweaks
Suggestion Description: Hello. I will add a tl;dr at the bottom as I want to go in-depth on this topic, and it'll be a lot of words.
(I'll break it up into sections).

==============================
I won't bore you with how much mayor exp I have, but it's a lot. I am almost 100% sure that the law 5.2 was updated because of me and the sheer amount of """political donations""" I was taking, lol.
With this in mind, I have some suggestions to make the mayor job better. But first, I will outline what the problems with it are so we're all on the same page.

==============================
1) The problem with the Mayor job.
Limits, put bluntly.
You cannot craft. You cannot make orders on the delivery app. You cannot Pick up 90% of the game's items, to then sell them at a bazaar. You cannot drive yourself if you have Secret Service, you cannot even pick people up in your own government car. There's even certain shops you can't use, that perhaps you should (you can't use certain furniture stores, for some reason).
You are almost completely alone, with nothing to do besides fiddle with tax rates and job slots.
Furthermore, you have no way to make active income compared to other jobs.
Roadcrew make money for cars they tow or fix, taxis make money for passengers, medics for people they revive, etc etc.
I found a way around this by taking cheeky donations here and there for favours, and it made me a fair bit of money, but I feel it goes against the intended spirit of the job.

==============================
Now before I outline some ideas to fix this (and things that absolutely should not be done), I do want to give credit where it's due and say what is good about the job.

2) What is good about the job, despite it's limits.
Fishing. Thank God for fishing. Without fishing there is literally nothing to do, and no way to make an active income.
God bless the dev, admin or staff member who decided to let mayors keep the fishing ability.
Being able to change policies/tax/etc at the front desk of Gov building AND in your office. Having those two options allows for different scenarios, and it's incredibly useful.
The car selections for Mayor and Secret Service are very nice, and are very appropriate.
The badge on the suit the Mayor gets is also very nice.

==============================
So, with that out the way. I will now outline potential fixes and tweaks that can be made to the Mayor job to make it more fun.

3) How to "fix" the Mayor job (in no particular order).
A) Allow them to craft civ items, like medical supplies, crowbars, furniture, etc. No weapons, of course.

B) Add crafting table spots inside the Mayors office. I cannot tell you how happy I would be if I could stock up on materials in advance, and then bunker down and just mass produce medical supplies, furniture, chests, crowbars, etc, all while giving everyone the best tax rates and policies. Everyone would be a winner.

C) Allow the Mayor to make orders on the delivery app, for the A and B suggestions.

D) Remove the limits on which stores the mayor can use. It's very confusing why the job is locked out from furniture stores.

E) Add a wage bonus, or some incentive to stay at City Hall. Even something as minor as an extra 20% to passive wage income if inside the gov building would mean an awful lot, and stop mayors camping out in private property when they bump taxes up.
Alternatively: Make the Mayor immune to income tax.

F) Give Mayor greater control over taxes and job slots. As it stands, the impact the Mayor can have is actually quite minimal. 20% sales tax or above turns the entire job into a game of man-hunt (as it should), and you have no control over job slots for things like police, courier, etc. Even just "additional 5 slots for police" would be good while keeping the current game mechanic of server pop = police slots in place. (and we all want more couriers).

G) If there is a Mayor who has been alive and active for over an hour, perhaps once an hour or two, have some sort of press conference event where certain special unique policies can be enacted. There's a benefit then to sticking with it (the Mayor job) to essentially get everyone on the server some sort of bonus.

H) Gambling. Let the Mayor gamble. I appreciate the casino is a safe zone, and it can't happen in there, but the fact he can't use the poker tables that orgs get in public areas is really strange.

I) The market stalls are unused 24/7. I know V6 is right around the corner, but why not repurpose them into an event area where the mayor can host certain events? Even just the ability to enlarge TV's and host a drive in movie/youtube event would be pretty cool. Something with some showmanship.

==============================
In summary, while the Mayor job is incredibly fun, well designed and something I have easily spent over 30-40 hours doing over the last few months (having won 15 elections in a row, at one point), it's horrendously limited and ultimately feels more like you are making a sacrifice for the community (providing low tax rates, raising the budget to incentivize bank robbery, putting policies in like Advanced Training that benefit players, etc), instead of actually "playing for fun" as every other job and type of content allows you to do.
With some restrictions lifted and some active gameplay to engage with, it could be an even more sought after position than it already is. As it stands, it's symbolic at best and an endurance test at worst (which a lot of players fail, and set all taxes to maximum due to boredom).
Maybe fishing isn't for everyone?

Thank you for reading.

tl;dr Mayor could do with some restrictions lifted and some content added.

Why should this be added?:
Because while I personally enjoy the Mayor job and have spent a ridiculous amount of time doing it, it's horrendously limited compared to all other jobs, lacks an active income incentive (unless you're taking """political donations""") and could do with some tweaks to take it from "a job that only a lunatic does well and most people turn into manhunt" to "yeah it's quite fun"

What negatives could this have?:
None. Going over my suggestions very briefly:
A) Mayor being able to craft doesn't change the games economy or unbalance anything.
B) Providing only the Mayor could place a bench there, it would give an incentive for the Mayor to actually be in the Mayors office. As it stands, he's actually got no reason to be in there once all the taxes and policies are set.
C) More work for couriers and content for players is only a good thing.
D) None.
E) None again. If a Mayor is doing his job and taking the hit by staying at City Hall to be accessible to everyone, then God bless, give him the bump. Likewise, if a Mayor is bumping all taxes up to line his own pockets, it'll make Mayor Assassination events more fun as it doesn't turn into manhunt and instead just lets everyone fight it out and get it over with.
F) Providing more job slots could have a knock on effect to things like raiding and currency inflation due to wages, but it's unlikely tbh.
H) None. If anything, the Mayor bankrupting himself and then making himself public enemy by raising taxes to get paid more is quite funny.
I) None. I've hosted a movie night for my org and I've spectated the racing event that happens, and more of that sort of stuff is only good for the community and the server. We don't need to be shooting each other 24/7 (bold statements only in this thread).

What problem would this suggestion solve?: The Mayor job being arguably the "worst" job in terms of content, active income capability and being the most limited, despite having the least responsibility and the most free time.
 
I like some of these ideas but I also propose the possibility of selling items while on the job... but the money (or a portion of the money) you get from selling items will go to the budget
 
I've floated the idea internally a few times that we should let the Mayor commit certain crimes, mainly because I think it would be incredibly funny. That being said, though, I'd hate for a Mayor to sit in a massive zerg base and bait raids for their friends.

Do you have any thoughts on this?
 
I've floated the idea internally a few times that we should let the Mayor commit certain crimes, mainly because I think it would be incredibly funny. That being said, though, I'd hate for a Mayor to sit in a massive zerg base and bait raids for their friends.

Do you have any thoughts on this?
I feel like the mayor should have new ability to embezzle city budget, they grab small amounts everytime.

The mayor can embezzle once every hour for the sum of 5-15k
The prompts that are given are that the bank man writes to the mayor, "Good job Mayor, I need time to launder the money. In the meantime, try distracting the people.
Those automated announcement "The city has taken out 10000 for broken water pipes, but nothing seems off.."
I feel like this choice cannot be "reversed" for the mayor NOT to be killed or arrested for 10y 10k, when mayor is arrested for the specific crime. They are demoted as soon as they come out.
 
I like some of these ideas but I also propose the possibility of selling items while on the job... but the money (or a portion of the money) you get from selling items will go to the budget
It'd have to be a 10% cut, or something. Otherwise it's a further punishment for playing the Mayor job.
It's a good idea though.


I've floated the idea internally a few times that we should let the Mayor commit certain crimes, mainly because I think it would be incredibly funny. That being said, though, I'd hate for a Mayor to sit in a massive zerg base and bait raids for their friends.

Do you have any thoughts on this?
Quick disclaimer so I'm not snitching on myself or others: Everything I say in this reply to you is hypothetical, from the mind of a clearly delusional individual who is not to be trusted.

In regards to Mayors and crime, the job lends itself incredibly well to being a criminal.
I've heard of Mayors who intentionally defund the police, dispatchers, etc, and install home alarms to them overwhelm the ones who are left so that their friends can rob the bank easier (and they get a % of the take after).
Also: Bribe taking is (allegedly) rampant. Law 5.2 had to be updated, apparently.
Not even going into the labour unions that form. If a Mayor (hypothetically) gets one of his friends or org members into say, roadcrew, they essentially run the crew when one phonecall can raise or lower the wages if the other employees don't play ball.

The job in general is a criminal job in everything but name, tbh.

(Allegedly).

I feel like the mayor should have new ability to embezzle city budget, they grab small amounts everytime.

The mayor can embezzle once every hour for the sum of 5-15k
The prompts that are given are that the bank man writes to the mayor, "Good job Mayor, I need time to launder the money. In the meantime, try distracting the people.
Those automated announcement "The city has taken out 10000 for broken water pipes, but nothing seems off.."
I feel like this choice cannot be "reversed" for the mayor NOT to be killed or arrested for 10y 10k, when mayor is arrested for the specific crime. They are demoted as soon as they come out.
15k an hour is still pretty low tier, tbh.
I base this on the fact that coke plants take 36 mins to be ready and harvested, and you get 28-30 per harvest.
Coco leafs sell for 1k a pop usually, meaning you have an income (on average) of around 50-60k an hour. This doesn't include if you're also drying other leafs, or making meth, etc.

As a result, 15k would be underpowered (in my opinion). But I do like your idea. Give the mayor the ability to wet his beak a little, and see how the public reacts. Could be as simple as "I've been mayor for an hour now with no drama, gonna have a cheeky dip into the budget". I reckon Mayors who are attentive and on the ball could get away with it.
 
I've floated the idea internally a few times that we should let the Mayor commit certain crimes, mainly because I think it would be incredibly funny. That being said, though, I'd hate for a Mayor to sit in a massive zerg base and bait raids for their friends.

Do you have any thoughts on this?

Just to name a few:
4.4, Bribery, Section 12 from 12.1 up to 12.10, Vandalism, Littering, Harasment, 8.1 ... with Intent to Use, Fireworks, (Section 5?).

Not sure how to go about mayor being forced to not lie about his law breaks.
F) Give Mayor greater control over taxes and job slots. As it stands, the impact the Mayor can have is actually quite minimal. 20% sales tax or above turns the entire job into a game of man-hunt (as it should), and you have no control over job slots for things like police, courier, etc. Even just "additional 5 slots for police" would be good while keeping the current game mechanic of server pop = police slots in place. (and we all want more couriers).
So what exactly would you like in regard to taxes? Police slots are not controlled by the mayor, as it's a balancing issue.
 
So what exactly would you like in regard to taxes? Police slots are not controlled by the mayor, as it's a balancing issue.
There's a few options.
Add 3 slots that the Mayor controls for police, like road crew or medics. Or make it a policy that an additional officer or two can be recruited.
In regards to taxes, give more control. Sales tax caps at 25% and cannot go below 1%. Maybe remove or alter those limits? Almost every mayor who has ever given people a 1% sales tax would go to 0% if they could.

The focus really is on the limitations of the role previously mentioned, the further control of taxes and job slots is more of a stepping stone to actually fixing the job. You end up with all the free time in the world, with absolutely nothing to do.
 
I couldn't agree more with this suggestion. I've played mayor a handful of times but I ultimately always end up quitting the job after a short period. As of right now I don't even bother running for mayor because like Duke has said, the job is so limited and in my opinion, insanely boring..

I'm not sure about solutions but I definitely agree that the Mayor is essentially a sacrificial role to give good taxes to people (or bad if you're really bored which again is likely if you're playing as the mayor). It's just currently too restricted and boring. Defo think Duke is right about some changes being made here to make the role a bit more interactive and rewarding to play as.
 

Similar threads

Back
Top