Topic: UV-light for (drug)plants
Short explanation (in notes):
-Adding a UV-light as a requirement for growing drug plants (Cocaine, marijuana)
Detailed description (why should it become added/...):
In the current state of the game, people are growing in dimly / poorly lit rooms and considering a plant needs light to grow, makes this method highly unlikely to succeed.
So what im suggesting is to add a light, similar to what the stove does to meth (without the massive fiery explosions of death being involved)
It would reduce the actual profit gained from growing drugs (considering buying the light will now also become an additional expense)
Make the process "more" interactive by having the light require lightbulb switches (If it is possible and not too difficult for devs)
Optional additions:
Light can shortcircuit, rendering it useless and unusable again
The light can be destroyed through damage by for example shooting it (like the current spotlight, however just picking it up and dropping should not repair it)
Short explanation (in notes):
-Adding a UV-light as a requirement for growing drug plants (Cocaine, marijuana)
Detailed description (why should it become added/...):
In the current state of the game, people are growing in dimly / poorly lit rooms and considering a plant needs light to grow, makes this method highly unlikely to succeed.
So what im suggesting is to add a light, similar to what the stove does to meth (without the massive fiery explosions of death being involved)
It would reduce the actual profit gained from growing drugs (considering buying the light will now also become an additional expense)
Make the process "more" interactive by having the light require lightbulb switches (If it is possible and not too difficult for devs)
Optional additions:
Light can shortcircuit, rendering it useless and unusable again
The light can be destroyed through damage by for example shooting it (like the current spotlight, however just picking it up and dropping should not repair it)
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