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Something to consider when I talk about any sort of recoil change. We are not Battlefield or CoD so no run and gun type gunplay. We tend treat characters as an average person, not a seasoned combat veteran. That said, my goal is to make it feel more manageable, if possible.
SomeUser
SomeUser
Trying to describe it is hard, But look at for example ready or not, Thats a game that you can consider to have perpheads eliments especally with TFU for example as you have you scar your G36C for example, where they feel wighty, where you know the recoil is going to go if you hold ur mouse and not ect
SomeUser
SomeUser
But then again its not just me, theres how many players on a day to day basis (That are way better then me lmao) So it be worth kinda making something and seeing what people think potentally (this would take some time tho, and sorry for yapping so much im just invested lmao)
SomeUser
SomeUser
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