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Players may not excessively impact the experience of others in a negative manner, unless the actions are a proportionate escalation of negative actions that have been performed against the original player.
Additionally, players have a 2 hour window to seek revenge on another player, provided they are unaware that the target has died and started a new life.
When participating in raids, players carrying visible weaponry whilst entering, exiting or inside of the property that is being raided are considered to be significant enough threats to be killed justifiably without prior verbal commands or interaction.
For example, it is not acceptable to:
- Intentionally mug and target new players.
- Destroy...