3.4, lack of clarity or a way to weed out bad roleplayers?

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I constantly see bans that include 3.4, around (from my understanding) 5 per day are banned or warned for breaking 3.4

Due to the constant breaking of this rule even though it is one of the most fundamental rules when it comes to roleplaying, would it possibly have a sort of clarity issue?
Or is it that 3.4 has been designed so that it purposefully weeds out/eliminates bad roleplayers from continuing reckless behavior?
I've broken a fair share of 3.4, banned for it I have several times, but the rule seems to be so broad that it takes really weird turns sometimes where it feels somewhat restricting to more fun and reckless RP-scenarios.

What are your guys opinion on this?
 
I personally believe any situation where your life is in danger and you have no good reason of being there is considered 3.4. Such as watching a shootout as who wouldnt do that IRL. I suppose it can "Limit roleplay" but certain players/situations you learn from playing the server, and whether or not they will tolerate your RP or report it

Punishments are issued out due to staff discretion, which yes can be leanient/too harsh but no one knows the full situation other than the staff dealing with it and the people involved. If a player thinks a punishment is too harsh they can make a staff complaint. This typically goes off the players record and how much gametime they have

The wording of the rule is perfectly fine, sometimes people accidently break 3.4, typically on higher pop when trying to pull out a gun due to lag which compensates to their record. I know staff will let players off with this if they refund the situation and give them a warning instead of lets say a ban

Just don't do what you wouldnt do IRL and you will 90% of the time be sweet
 
Just don't do what you wouldnt do IRL and you will 90% of the time be sweet
The problem with this is a simple Youtube search on ''Police Shootouts'' would disprove this immediately. Plenty of videos of people trying to draw while being gun pointed yet here you would very quickly get banned.

3.4 is so strangely enforced, because people drive extremely dangerously and recklessly all the time yet no action is taken on that, yet trying to shoot something holding you at gunpoint is taken action even though both instances would severely put your life at risk.
 
but the rule seems to be so broad that it takes really weird turns sometimes where it feels somewhat restricting to more fun and reckless RP-scenarios.

What are your guys opinion on this?

3.4 is a rule designed for players to in theory value their life, It's definitely a broad rule that has a lot of examples however I do not believe that it restricts more fun and reckless RP scenarios, It prevents stupidness from happening. In real life, you would value your life, just because you don't wish to value your life, doesn't create more RP scenarios.
 
The problem with this is a simple Youtube search on ''Police Shootouts'' would disprove this immediately. Plenty of videos of people trying to draw while being gun pointed yet here you would very quickly get banned.

3.4 is so strangely enforced, because people drive extremely dangerously and recklessly all the time yet no action is taken on that, yet trying to shoot something holding you at gunpoint is taken action even though both instances would severely put your life at risk.
if you pull a gun out under gunpoint in real life its the quickest way to get killed

As for driving, yes its prob not as enforced as it should be but its a game. Imagine spending 4mil on a car to have to follow the speed limit. Its not likely gonna get you shot and killed, such as pulling a gun.

Look at the UK for example, everyone drives like twats, even 30 year old mothers. London is the worst for it, like there is no such thing as traffic laws
 
if you pull a gun out under gunpoint in real life its the quickest way to get killed
And there are tens of thousands of examples of that happening. Point is that the 3.4 rule is not really in place to make people ''play realistically'' but to separate Perpheads from your ordinary DarkRP server. Have some semblance of order so people don't gun each other down left right and center.
 
And there are tens of thousands of examples of that happening. Point is that the 3.4 rule is not really in place to make people ''play realistically'' but to separate Perpheads from your ordinary DarkRP server. Have some semblance of order so people don't gun each other down left right and center.

Yes, however the 3.4 rule is also in place to prevent people from playing unrealistically.
 
Yes, however the 3.4 rule is also in place to prevent people from playing unrealistically.
Considering what some of us thinks as ''unrealistically'' (Trying to fight back when outnumbered, Outgunned or Gun pointed) happens more or less everyday in the real world it is not so unrealistic after all. The entire premise of something being unrealistic is quite strange considering there are things like 50. Cal rifles and fully automatic firearms you can purchase at your local ALDI on this server.

Again I think it would be better to rephrase the rule so it is clear that its entire point is to stop the server from becoming the Wild West, because drawing your gun when you are about to be kidnapped is certainly not ''unrealistic'' to the vast majority of people. Or what about hurting or potentially killing others over mere insults? That literally happens everyday so it is not unrealistic at all yet we still need a rule on it lest the murder rate of Paralake gets completely out of control.
 
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